8.12.1 → 8.13.1
| health/lvl | 85 | → | 80 | Toughness |
| hp regen | 6.5 | → | 5 | Toughness |
| hp regen/lvl | 0.5 | → | 0.25 | Toughness |
| mana | 100 | → | 0 | Tempo |
| armor/lvl | 3.8 | → | 3.25 | Toughness |
| attack damage | 70 | → | 60 | Damage |
| attack damage/lvl | 3.2 | → | 5 | Damage |
| attack_range | 150 | → | 175 | Damage |
| attack_speed.growth_percent | 3 | → | 2.5 | Damage |
Passive
− Aatrox fills up his Blood Well through his abilities. When filled, Aatrox becomes Hellbent for as long as he stays in combat with champions or monsters, granting him attack damage, attack speed, and the ability to survive fatal damage.
+ Aatrox deals bonus damage on his next attack and reduces heals and shields on the target.
Q
− Aatrox takes flight and slams down at a targeted location, dealing damage and knocking up enemies at the center of impact.
+ Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.
− Aatrox takes flight and slams down at target location, dealing 20/50/80/110/140 (+1.10) physical damage and knocking up enemies at the center of impact for 1 second.Aatrox fills up 20% of the Blood Well upon cast.
+ Aatrox slams his greatsword down, dealing {{ qbasedamage }} (+{{ qtotaladratiodamage }}) physical damage. The Darkin Blade may be re-cast 2 additional times, each one increasing in damage.Each strike can hit with the Edge, briefly knocking enemies up and dealing more damage.
W
− While toggled on Aatrox deals bonus damage and fills a portion of his Blood Well every third subsequent attack. While toggled off Aatrox restores Health every third subsequent attack.
+ Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.
− Toggle Off: Blood Thirst: Every third attack, Aatrox restores 30/45/60/75/90 (+{{ f1*100 }}% Missing Health) Health.Toggle On: Blood Price: Every third attack, Aatrox deals 50/85/120/155/190 (+0.75) bonus physical damage and fills up 20% of the Blood Well.
+ Aatrox smashes the ground, dealing {{ spell.aatroxw:wbasedamage }} (+{{ spell.aatroxw:wtotaladratiodamage }}) physical damage to the first enemy hit and slowing by {{ spell.aatroxw:wslowpercentage*-100 }}% for {{ spell.aatroxw:wslowduration }}s.Champions or Large Monsters have {{ spell.aatroxw:wslowduration }}s to leave the impact area or be dragged back and damaged again.
E
− Aatrox unleashes the power of his blade, dealing damage to enemies hit and slowing them.
+ Aatrox lunges, gaining attack damage.
− Aatrox unleashes the power of his blade, dealing 80/120/160/200/240 (+0.70) physical damage to enemies hit and slowing them by 30/35/40/45/50% for 2 seconds.Aatrox fills up 20% of the Blood Well upon cast.
+ Passive: Aatrox heals for {{ spell.aatroxe:espellvamp }}% of physical damage he deals.Active: Aatrox lunges, briefly gaining Attack Damage. 2 charges.
R
− Aatrox draws in the blood of his foes, damaging all nearby enemy champions around him and gaining increased Attack Speed and bonus Attack Range for a short duration.
+ Aatrox unleashes his demonic form, gaining attack damage and movement speed. Upon taking lethal damage, Aatrox will revive instead of dying, healing for a percentage of his maximum health.
− Aatrox draws in the blood of his foes, dealing 200/300/400 (+1 AP) magic damage to nearby enemy champions, filling up 20% of the Blood Well for each hit.Aatrox gains 40/50/60% Attack Speed and 225 attack range for 12 seconds upon cast.
+ Aatrox reveals his true demonic form for the next {{ spell.aatroxr:rduration }} seconds, fearing nearby minions and gaining: Increased movement speed for the first 1 second, and when not in combat with champions or turrets.Increased Attack Damage.A Blood Well that steadily stores health, allowing him to Revive if he takes lethal damage.
Aatrox