0.151.2 → 10.22.1
| armor | 14.5 | → | 44 | Toughness |
| attack damage | 55.03 | → | 62 | Damage |
| attack damage/lvl | 3.62 | → | 3.75 | Damage |
| health | 442 | → | 600 | Toughness |
| health/lvl | 102 | → | 106 | Toughness |
| hp regen | 7.25 | → | 8.5 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| mana | 215 | → | 350 | Tempo |
| mana/lvl | 38 | → | 40 | Tempo |
| mp regen | 6.45 | → | 8.5 | Tempo |
| mp regen/lvl | 0.45 | → | 0.8 | Tempo |
| move speed | 300 | → | 330 | Mobility |
Passive
− Each time Alistar casts a spell, he Tramples nearby units for a few seconds, dealing damage to units he walks over.
+ Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.
Q
− Alistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air. On landing, enemies are stunned.
+ Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.
− Alistar smashes the ground, dealing 60/105/150/195/240 (+0.50 AP) magic damage and tossing all nearby enemy units into the air, stunning them for 1.5 seconds.
+ Alistar smashes the ground, dealing 60/105/150/195/240 (+0.50 AP) magic damage and tossing nearby enemy units into the air for 1 second.
W
− Alistar charges at an enemy and rams them, dealing 55/110/165/220/275 (+0.70 AP) magic damage and stunning them while knocking them back.
+ Alistar rams into an enemy, dealing 55/110/165/220/275 (+0.70 AP) magic damage and knocking them back.
E
− Alistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.
+ Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.
− Restores 60/90/120/150/180 (+0.20 AP) health to Alistar and half as much to nearby allies. Cooldown is reduced by 2 seconds each time a nearby enemy unit dies.
+ Alistar tramples the ground, ignoring unit collision and dealing Trample stack.Trample stacks Alistar empowers his next basic attack against an enemy champion to deal an additional {{ f3 }} per level magic damage and stun for 1 second.
R
− Alistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for the duration.
+ Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.
− Removes disables from Alistar, and Alistar gains 60/75/90 Attack Damage and takes 50/60/70% reduced physical and magic damage for 7 seconds.
+ Removes all disables from Alistar. For 7 seconds Alistar takes 45/55/65% reduced physical and magical damage.
Alistar