0.151.2 → 16.7.1
| armor | 14.5 | → | 40 | Toughness |
| armor/lvl | 3.5 | → | 4.7 | Toughness |
| attack damage | 55.03 | → | 62 | Damage |
| attack damage/lvl | 3.62 | → | 3.75 | Damage |
| health | 442 | → | 685 | Toughness |
| health/lvl | 102 | → | 120 | Toughness |
| hp regen | 7.25 | → | 8.5 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 215 | → | 350 | Tempo |
| mana/lvl | 38 | → | 40 | Tempo |
| mp regen | 6.45 | → | 8.5 | Tempo |
| mp regen/lvl | 0.45 | → | 0.8 | Tempo |
| move speed | 300 | → | 330 | Mobility |
Passive
− Each time Alistar casts a spell, he Tramples nearby units for a few seconds, dealing damage to units he walks over.
+ Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.
Q
− Alistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air. On landing, enemies are stunned.
+ Alistar smashes the ground, dealing damage to nearby enemies and tossing them into the air.
− Alistar smashes the ground, dealing 60/105/150/195/240 (+0.50 AP) magic damage and tossing all nearby enemy units into the air, stunning them for 1.5 seconds.
+ Alistar smashes the ground, Knocking Up enemies for 1 second and dealing 20/60/100/140/180 (+0.8 AP) magic damage.{{ spellmodifierdescriptionappend }}
W
− Alistar charges at an enemy and rams them, dealing 55/110/165/220/275 (+0.70 AP) magic damage and stunning them while knocking them back.
+ Alistar rams into an enemy, Knocking them Back and dealing 0/55/110/165/220 (+1 AP) magic damage.{{ spellmodifierdescriptionappend }}
E
− Alistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.
+ Alistar tramples nearby enemy units, ignoring unit collision and gaining stacks if he damages an enemy champion. At full stacks Alistar's next basic attack against an enemy champion deals additional magic damage and stuns them.
− Restores 60/90/120/150/180 (+0.20 AP) health to Alistar and half as much to nearby allies. Cooldown is reduced by 2 seconds each time a nearby enemy unit dies.
+ Alistar begins trampling the ground, becoming Ghosted and dealing 80/110/140/170/200 (+0.700 AP) magic damage over 5 seconds to nearby enemies. Each pulse that damages a champion grants a stack.At 5 stacks, Alistar's next Attack against champions Stuns for 1 second and deals an additional {{ attackbonusdamage }} magic damage.{{ spellmodifierdescriptionappend }}
R
− Alistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for the duration.
+ Alistar lets out a wild roar, removing all crowd control effects on himself, and reducing incoming physical and magical damage for the duration.
− Removes disables from Alistar, and Alistar gains 60/75/90 Attack Damage and takes 50/60/70% reduced physical and magic damage for 7 seconds.
+ Alistar immediately cleanses all Disabling effects and takes 45/55/65% reduced damage for 7 seconds.{{ spellmodifierdescriptionappend }}
Alistar