14.20.1 → 16.11.1
Q
− Amumu launches a bandage, pulling himself to the first enemy hit, Stunning them for 1 second, and dealing 70/95/120/145/170 (+0.85 AP) magic damage.This Ability has 2 charges.{{ spellmodifierdescriptionappend }}
+ Amumu launches a bandage, pulling himself to the first enemy hit, Stunning them for 1 second, and dealing 45/70/95/120/145 (+0.85 AP) magic damage.This Ability has 2 charges.{{ spellmodifierdescriptionappend }}
E
− Passive: Amumu takes 5/7/9/11/13 (+0.030 Armor) (+0.030 MR) reduced physical damage. Additionally, when Amumu is hit by an Attack, this Ability's Cooldown is reduced by 0.75 seconds.Active: Amumu throws a tantrum, dealing 65/95/125/155/185 (+0.5 AP) magic damage to nearby enemies.{{ spellmodifierdescriptionappend }}
+ Passive: Amumu takes 0/5/7/9/11 (+0.030 Armor) (+0.030 MR) reduced physical damage. Additionally, when Amumu is hit by an Attack, this Ability's Cooldown is reduced by 0.75 seconds.Active: Amumu throws a tantrum, dealing 35/65/95/125/155 (+0.5 AP) magic damage to nearby enemies.{{ spellmodifierdescriptionappend }}
Amumu