0.154.3 → 3.6.14
Q
W
− (+0.01 AP)% of their maximum health each second.
+ Toggle: Nearby enemies take 8/12/16/20/24 magic damage plus 1.5/1.8/2.1/2.4/2.7 (+0.01 AP)% of their maximum health each second.
E
− (+0.50 AP) magic damage to surrounding units. Each time Amumu is hit, the cooldown on Tantrum is reduced by 0.5 seconds.
+ Passive: Amumu takes 2/4/6/8/10 reduced damage from physical attacks.Active: Amumu deals 75/100/125/150/175 (+0.50 AP) magic damage to surrounding units. Each time Amumu is hit, the cooldown on Tantrum is reduced by 0.5 seconds.
Amumu