10.10.0 → 10.11.1
Q
− Launches a bandage in a direction. If it hits an enemy unit, Amumu pulls himself to them, dealing 80/130/180/230/280 (+0.70 AP) magic damage and stunning for 1 second.
+ Launches a bandage in a direction. If it hits an enemy unit, Amumu pulls himself to them, dealing 80/130/180/230/280 (+0.70 AP) magic damage and stunning for 1 second.
W
− Curses on nearby enemies and dealing magic damage equal to 10/15/20/25/30 plus 1/1.25/1.5/1.75/2 (+0.01 AP)% of their maximum health each second.
+ Curses on nearby enemies and dealing magic damage equal to 10/15/20/25/30 plus 1/1.25/1.5/1.75/2 (+0.01 AP)% of their maximum health each second.
E
− (+{{ f1 }} Armor)(+{{ f2 }} Armor) reduced physical damage.Tantrum's passive effect increases in potency with bonus Armor and Magic Resist.
+ Tantrum's passive effect increases in potency with bonus Armor and Magic Resist.
R
− Amumu entangles nearby enemy units, dealing {{ rcalculateddamage }} magic damage and applying Curse. Entangled enemies are unable to attack or move for 2 seconds.
+ Amumu entangles nearby enemy units, dealing Curse. Entangled enemies are unable to attack or move for 2 seconds.
Amumu