4.12.2 → 4.13.1
W
− Overcome by anguish, nearby enemies lose a percentage of their maximum health each second.
+ Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second.
− Toggle: Nearby enemies take 8/12/16/20/24 magic damage plus 1.5/1.8/2.1/2.4/2.7 (+0.01 AP)% of their maximum health each second.
+ Toggle: Nearby enemies take 8/12/16/20/24 magic damage plus 1.5/1.8/2.1/2.4/2.7 (+0.01 AP)% of their maximum Health each second.
E
− Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on tantrum is reduced by 0.5 seconds.
+ Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced by 0.5 seconds.
Amumu