11.7.1 → 11.8.1
Q
damage.base - → 30/50/70/90/110 (+0.25 AP) Damage
damage.total - → 25/60/95/130/165 (+0.450 AP) Damage
E
damage.base - → 20/50/80/110/140 (+0.6 AP) Damage
damage.total - → 40/100/160/220/280 (+1.2 AP) Damage
R
damage.dot - → 45/90/135 (+0.375 AP) Damage
damage.per_second - → 15/30/45 (+0.125 AP) Damage
Anivia