0.151.2 → 5.8.1
| armor | 11.5 | → | 21.212 | Toughness |
| attack damage | 46.3 | → | 51.088 | Damage |
| attack_speed.growth_percent | 3.34 | → | 4 | Damage |
| health | 395 | → | 527.72 | Toughness |
| hp regen | 4.5 | → | 5.42 | Toughness |
| mana | 173 | → | 231.8 | Tempo |
| mp regen | 6.3 | → | 6.97 | Tempo |
| move speed | 300 | → | 325 | Mobility |
Passive
− While out of combat, Ashe's Critical Strike chance increases every 3 seconds for her next attack.
+ While out of combat, Ashe gains stacks of Focus. When Ashe has 100 stacks of Focus her next basic attack will critically strike.
W
− Ashe fires 7 arrows in a cone for increased damage. Volley also applies Ashe's current level of Frost Shot.
+ Ashe fires 7 arrows in a cone for increased damage. Volley also applies Ashe's current level of Frost Shot.
E
− Each time Ashe kills a unit, she gains some extra gold. Ashe can activate to send her Hawk Spirit on a scouting mission.
+ Ashe gains bonus Gold when killing enemy units or structures. Ashe can activate to send her Hawk Spirit on a scouting mission.
− Passive: Gains 1/2/3/4/5 extra gold whenever Ashe kills an enemy.Active: Reveals terrain as it flies toward target location. Grants vision for 5 seconds.Total Gold Retrieved: 1/2/3/4/5 gold.
+ Passive: Gains 3 bonus Gold whenever Ashe kills an enemy unit or structure.Active: Reveals terrain as it flies toward target location. Grants vision for 5 seconds.Total Gold Retrieved: 1/2/3/4/5 gold.
R
− Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion for up to 3.5 seconds, based on how far the arrow has traveled. In addition, surrounding enemy units take damage and are slowed.
+ Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion for up to 3.5 seconds, based on how far the arrow has traveled. In addition, surrounding enemy units take damage and are slowed.
Ashe