Ashe

since 0.151.2 74 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1616.2.1now
table view
patchsimilarityshared dims
16.10.1 (now)100.0%37
16.2.199.8%37
15.23.199.5%37
16.1.199.4%37
15.1.198.6%37
15.5.198.5%37
15.18.198.4%37
15.9.198.0%37
15.4.195.5%37
14.17.194.5%37
13.12.194.4%37
13.23.194.4%37
14.5.194.4%37
14.11.194.4%37
13.5.193.7%37
13.10.193.7%37
13.11.193.7%37
13.3.192.6%37
10.11.191.4%29
12.21.191.3%37
12.18.191.3%37
12.10.191.2%37
12.13.191.2%37
10.8.191.1%29
10.22.190.9%31
11.1.190.9%31
11.7.190.9%31
10.18.190.3%29
10.20.190.3%29
10.21.190.3%29
10.16.190.2%29
9.7.190.0%29
9.12.190.0%29
9.22.190.0%29
9.24.190.0%29
9.24.290.0%29
9.4.189.2%27
11.8.188.4%37
11.18.188.4%37
12.6.188.4%37
9.1.186.3%31
8.23.185.0%33
8.11.181.9%33
8.18.181.9%33
7.22.179.1%33
7.9.179.1%33
6.4.179.0%33
6.7.179.0%33
6.8.179.0%33
6.9.179.0%33
5.24.178.0%33
6.17.178.0%33
6.18.178.0%33
6.20.178.0%33
7.3.178.0%33
7.5.178.0%33
5.22.176.8%33
5.22.276.8%33
5.11.176.7%33
5.12.176.7%33
8.1.176.4%33
8.3.176.4%33
5.9.176.2%33
5.10.176.2%33
4.20.168.9%27
4.5.468.3%23
4.2.167.6%23
0.151.263.7%27
0.152.5563.7%27
3.6.1463.1%27
3.8.163.1%27
3.8.563.1%27
3.10.263.1%27
3.13.162.9%25
3.15.262.9%25

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+26.1%-6.3%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%47
3.6.14+0.3%+0.3%48
3.8.10.0%+0.3%46
3.8.50.0%+0.3%46
3.10.20.0%+0.3%48
3.13.10.0%+0.3%46
3.15.20.0%+0.3%46
4.2.1+0.6%+0.9%44
4.5.4+0.6%+1.5%44
4.20.1+2.6%+4.2%43
5.9.1+5.2%+9.4%39
5.10.10.0%+9.4%45
5.11.1-1.1%+8.3%45
5.12.10.0%+8.3%45
5.22.1-0.1%+8.2%41
5.22.20.0%+8.2%41
5.24.10.0%+8.2%43
6.4.10.0%+8.2%43
6.7.10.0%+8.2%43
6.8.10.0%+8.2%43
6.9.10.0%+8.2%43
6.17.1-0.5%+7.7%43
6.18.10.0%+7.7%41
6.20.10.0%+7.7%39
7.3.1+0.0%+7.7%39
7.5.10.0%+7.7%39
7.9.1+2.6%+10.3%39
7.22.1+1.1%+11.4%39
8.1.1-2.6%+8.8%39
8.3.1+0.0%+8.9%39
8.11.1-3.2%+5.7%39
8.18.10.0%+5.7%41
8.23.1+2.4%+8.1%41
9.1.10.0%+8.1%37
9.4.10.0%+8.1%31
9.7.10.0%+8.1%31
9.12.10.0%+8.1%31
9.22.10.0%+8.1%29
9.24.10.0%+8.1%29
9.24.20.0%+8.1%29
10.8.1+1.1%+9.3%29
10.11.1+0.3%+9.6%29
10.16.1-1.1%+8.4%29
10.18.1-0.1%+8.3%29
10.20.10.0%+8.3%29
10.21.10.0%+8.3%29
10.22.10.0%+8.3%29
11.1.1-0.0%+8.3%29
11.7.10.0%+8.3%27
11.8.10.0%+8.3%27
11.18.10.0%+8.3%33
12.6.10.0%+8.3%33
12.10.1+3.4%+11.7%33
12.13.10.0%+11.7%33
12.18.1+1.4%+13.1%33
12.21.1+0.0%+13.1%33
13.3.1+1.4%+14.6%33
13.5.1-0.5%+14.1%31
13.10.10.0%+14.1%31
13.11.10.0%+14.1%31
13.12.1+0.5%+14.6%31
13.23.10.0%+14.6%31
14.5.10.0%+14.6%31
14.11.10.0%+14.6%31
14.17.1-0.2%+14.4%31
15.1.1+5.3%+19.7%31
15.4.1+3.7%+23.4%31
15.5.1-3.6%+19.8%31
15.9.1+0.4%+20.3%31
15.18.1+0.5%+20.7%31
15.23.1-1.3%+19.4%31
16.1.1-0.7%+18.7%31
16.2.1+0.5%+19.2%31
16.10.1-0.1%+19.1%31

6.4.1 vs 6.7.1 — by dimension

Damage100%Toughness100%Control100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%13
Toughness100.0%8
Control100.0%4
Utility100.0%2
Tempo100.0%16

100.0% overall · 47 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

6.6.1 6.7.1

Q

tooltip

− Passive: Basic attacks grant Focus for 4 seconds, stacking up to 4 times. At 4 stacks, Ranger's Focus can be cast, consuming all Focus.Active: For 5 seconds, Ashe gains 20/25/30/35/40% Attack Speed, and her basic attacks fire a flurry of arrows resulting in {{ f1 }} AD physical damage per attack. During this time, she does not stack Focus.

+ Passive: Basic attacks grant Focus for 4 seconds, stacking up to 4 times. At 4 stacks, Ranger's Focus can be cast, consuming all Focus.Active: For 5 seconds, Ashe gains 20/25/30/35/40% Attack Speed, and her basic attacks fire a flurry of arrows dealing {{ f1 }} AD physical damage. During this time, she does not stack Focus.

W

tooltip

− Fires arrows in a cone, each dealing 20/35/50/65/80 (+1 AD) physical damage.Champion hits count as Critical Strikes for the purposes of Frost Shot.Enemies can block multiple arrows, but only take damage from the first.

+ Fires arrows in a cone, each dealing 20/35/50/65/80 (+1 AD) physical damage. Enemies can block multiple arrows, but only take damage from the first.Champion hits count as Critical Strikes for the purposes of Frost Shot.

E

misc.duration - 5
tooltip

− Reveals terrain as it flies toward target location anywhere on the map. Grants vision for 5 seconds. Ashe can store up to 2 charges of Hawkshot at a time.

+ Reveals terrain as it flies toward target location anywhere on the map. Grants vision for 5 seconds. Ashe can store up to 2 charges of Hawkshot.

R

description

− Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion for up to 3.5 seconds, based on how far the arrow has traveled. In addition, surrounding enemy units take damage and are slowed.

+ Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion for up to @Effect2Amount@ seconds, based on how far the arrow has traveled. In addition, surrounding enemy units take damage and are slowed.

tooltip

− Launches a crystal arrow of ice in a line that stuns an enemy Champion dealing 250/425/600 (+1 AP) magic damage. The farther the arrow flies, the longer the stun, up to 3.5 seconds. Surrounding enemies take half damage.

+ Launches a crystal arrow of ice that stuns the first enemy Champion hit, dealing 250/425/600 (+1 AP) magic damage. The farther the arrow flies, the longer the stun, up to 3.5 seconds. Surrounding enemies take half damage.