AurelionSol

since 6.6.1 47 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S6S7S8S9S10S11S12S13S14S1514.21.1now
table view
patchsimilarityshared dims
15.22.1 (now)100.0%60
14.21.199.7%59
15.7.199.7%59
15.17.199.7%59
14.14.199.7%59
14.15.199.7%59
14.10.199.3%59
14.11.199.3%59
14.4.198.5%57
14.9.198.5%57
13.8.196.1%49
13.11.196.1%49
13.6.195.8%49
14.3.195.7%57
13.21.195.6%57
13.5.195.0%49
13.4.194.7%49
13.3.193.3%49
13.10.193.1%59
13.18.192.1%57
10.25.180.8%23
11.1.180.8%23
12.10.174.6%27
12.13.174.6%27
10.4.173.1%27
10.11.173.1%27
10.13.173.1%27
11.8.173.1%27
11.15.173.1%27
9.18.173.1%27
9.19.173.1%27
9.24.173.1%27
9.24.273.1%27
9.17.172.7%27
7.22.171.5%31
7.9.171.2%31
7.24.170.2%29
6.10.169.9%31
6.15.169.9%31
6.19.169.9%31
6.7.169.9%31
8.23.169.7%29
9.2.169.7%29
9.14.169.7%29
6.6.169.3%31
8.1.166.8%29
8.14.166.8%29
8.21.166.3%29

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+5.2%-11.2%S6S7S8S9S10S11S12S13S14S15
table view
patchdeltacumulativedims
6.7.1-3.1%-3.1%57
6.10.1-0.7%-3.7%55
6.15.10.0%-3.7%55
6.19.1-1.8%-5.6%55
7.9.1+1.8%-3.7%55
7.22.1+0.3%-3.5%55
7.24.10.0%-3.5%53
8.1.1-1.9%-5.3%53
8.14.10.0%-5.3%53
8.21.1-0.0%-5.4%53
8.23.1+1.9%-3.5%53
9.2.1+1.3%-2.2%53
9.14.1-1.4%-3.6%51
9.17.1+3.4%-0.2%45
9.18.1+0.3%+0.0%45
9.19.10.0%+0.0%45
9.24.10.0%+0.0%45
9.24.20.0%+0.0%45
10.4.1-0.3%-0.3%45
10.11.10.0%-0.3%45
10.13.10.0%-0.3%45
10.25.10.0%-0.3%35
11.1.10.0%-0.3%37
11.8.10.0%-0.3%37
11.15.10.0%-0.3%41
12.10.1+2.7%+2.4%41
12.13.10.0%+2.4%41
13.3.1-9.3%-6.9%29
13.4.1-1.5%-8.4%47
13.5.1-0.3%-8.7%47
13.6.1-0.9%-9.6%45
13.8.1-0.3%-9.9%45
13.10.10.0%-9.9%45
13.11.10.0%-9.9%43
13.18.10.0%-9.9%43
13.21.1+3.8%-6.0%51
14.3.1+3.8%-2.2%47
14.4.1-4.1%-6.3%47
14.9.10.0%-6.3%47
14.10.1+0.9%-5.5%47
14.11.10.0%-5.5%49
14.14.1-0.3%-5.8%49
14.15.10.0%-5.8%49
14.21.1-0.1%-5.8%49
15.7.10.0%-5.8%49
15.17.10.0%-5.8%49
15.22.1+0.3%-5.5%49

9.14.1 vs 9.17.1 — by dimension

Damage100%Toughness100%Control100%Mobility62%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%17
Toughness100.0%8
Control100.0%6
Mobility62.0%4
Tempo100.0%10

96.6% overall · 45 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

9.16.1 9.17.1

Q

cooldown 10 11/10/9/8/7 Tempo
mobility.move_speed_percent 10 20 Mobility

W

description

− Aurelion Sol pushes his stars farther out, magnifying their damage.

+ Aurelion Sol pushes his stars farther out, increasing their damage and speed.

cooldown 6/5.5/5/4.5/4 8/6.5/5/3.5/2 Tempo
cost 40 70/80/90/100/110 Tempo
resource {{ cost }} Mana plus {{ e3 }} Mana Per Second {{ cost }} Mana
tooltip

− Outer Limit and deal 150% damage, for a total of {{ f1 }} (+{{ f2 }} AP) magic damage.

+ Outer Limit, rotating more quickly and dealing 150% damage for a total of {{ f1 }} (+{{ f2 }} AP) magic damage. Upon reactivation or after 3 seconds, the Stars retract and Aurelion Sol gains 40% movement speed, decaying over 1.5 seconds.

E

description

− Aurelion Sol gains speed while moving in one continuous direction, and can take off flying for a long distance.

+ Aurelion Sol takes off flying for a long distance.

cooldown 60/55/50/45/40 80/75/70/65/60 Tempo
range 3000/4000/5000/6000/7000 5500/6000/6500/7000/7500
mobility.dash_range 3000/4000/5000/6000/7000 5500/6000/6500/7000/7500 Mobility
tooltip

− Passive: Continuously moving in one direction grants increasing Movement Speed up to {{ passivemovespeed }}%.Active: Fly for 3000/4000/5000/6000/7000 units in the chosen direction. Only castable outside of combat. Aurelion Sol can see and be seen over walls while flying.Taking champion or turret damage will force a landing and reset the passive movement speed.

+ Fly for 5500/6000/6500/7000/7500 units in the chosen direction. Only castable outside of combat. Aurelion Sol can see and be seen over walls while flying.Taking champion or turret damage will force a landing.