11.7.1 → 11.8.1
Q
damage.base - → 70/90/110/130/150 (+0.3 AP) Damage
W
damage.base - → 0.6 AP Damage
E
damage.base - → 60/90/120/150/180 (+0.4 AP) Damage
utility.shield - → 80/120/160/200/240 (+0.700 AP) Utility
R
damage.base - → 25/175/325 (+0.6 AP) Damage
Azir