13.4.1 → 13.5.1
| health | 622 | → | 550 | Toughness |
| mana | 380 | → | 320 | Tempo |
| mana/lvl | 36 | → | 40 | Tempo |
| armor/lvl | 4.2 | → | 5 | Toughness |
| attack damage/lvl | 2.8 | → | 3.5 | Damage |
| attack_speed.growth_percent | 3 | → | 5 | Damage |
Q
W
− Passive: Azir gains 15/25/35/45/55% Attack Speed. Upon having 3 or more Sand Soldiers, he gains an additional 15/25/35/45/55% Attack Speed for 5 seconds.Active: Azir summons a Sand Soldier for 10 seconds. When Azir Attacks an enemy near a Sand Soldier, he instead orders the soldiers to stab, dealing 0.55 AP magic damage in their direction.This Ability has {{ maxammo }} charges.{{ spellmodifierdescriptionappend }}
+ Azir summons a Sand Soldier for 10 seconds. When Azir Attacks an enemy near a Sand Soldier, he instead orders the soldiers to stab, dealing 40/50/60/70/80 (+0.55 AP) magic damage in their direction.This Ability has {{ maxammo }} charges.{{ spellmodifierdescriptionappend }}
Azir