Azir

since 4.16.1 75 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S4S5S6S7S8S9S10S11S12S13S14S15S1616.6.1now
table view
patchsimilarityshared dims
16.6.1100.0%46
16.7.1 (now)100.0%46
16.5.197.0%46
15.20.196.8%46
15.18.193.8%46
15.14.193.6%46
15.16.193.6%46
15.12.193.5%46
14.23.193.2%45
14.21.193.0%45
14.18.192.2%45
13.23.190.7%45
13.7.190.5%45
13.10.190.5%45
13.11.190.5%45
13.19.190.5%45
13.20.190.5%45
13.24.190.5%45
13.5.190.5%45
14.16.190.3%45
14.3.189.9%45
14.8.189.6%45
14.11.189.6%45
14.13.189.6%45
11.2.186.3%30
13.4.183.7%40
12.10.179.6%40
12.13.179.6%40
12.17.179.6%40
10.1.178.9%38
10.3.178.8%38
10.11.178.8%38
10.19.178.8%38
10.20.178.8%38
11.1.178.8%38
12.6.177.5%40
11.8.177.2%40
11.11.177.2%40
9.7.176.9%38
9.14.176.9%38
9.16.176.9%38
9.19.176.9%38
9.24.176.9%38
9.24.276.9%38
5.5.176.7%43
5.14.176.7%43
5.16.176.7%43
9.4.176.5%38
5.3.176.4%43
7.22.176.3%38
5.17.176.2%42
4.20.176.1%43
4.21.176.1%43
5.2.176.1%43
7.21.176.0%38
7.19.176.0%38
7.20.176.0%38
7.20.376.0%38
8.23.175.7%38
7.18.175.5%40
5.22.275.5%40
6.7.175.5%40
4.19.375.2%43
7.9.175.1%40
7.3.174.2%40
6.11.174.2%40
6.14.174.2%40
7.1.174.2%40
4.16.174.1%41
4.17.174.1%41
4.18.174.0%41
8.5.174.0%38
8.3.173.8%38
8.1.173.7%38
8.9.173.1%38
8.14.173.1%38

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+12.3%-4.9%S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
4.17.10.0%0.0%55
4.18.1+0.3%+0.3%55
4.19.30.0%+0.3%55
4.20.1+2.0%+2.3%57
4.21.10.0%+2.3%57
5.2.10.0%+2.3%57
5.3.1-1.8%+0.5%57
5.5.1-0.3%+0.2%57
5.14.10.0%+0.2%55
5.16.10.0%+0.2%57
5.17.10.0%+0.2%55
5.22.20.0%+0.2%52
6.7.10.0%+0.2%52
6.11.10.0%+0.2%48
6.14.10.0%+0.2%48
7.1.10.0%+0.2%48
7.3.1+0.0%+0.2%48
7.9.1+2.1%+2.3%48
7.18.1+0.7%+3.0%48
7.19.1-0.9%+2.0%46
7.20.10.0%+2.0%52
7.20.30.0%+2.0%52
7.21.1-0.2%+1.8%52
7.22.1+0.3%+2.1%52
8.1.1-1.9%+0.2%52
8.3.1+0.0%+0.2%52
8.5.1-0.6%-0.4%52
8.9.1-0.1%-0.5%52
8.14.10.0%-0.5%52
8.23.1+1.9%+1.4%52
9.4.1+1.0%+2.4%52
9.7.1+0.9%+3.3%52
9.14.10.0%+3.3%52
9.16.10.0%+3.3%52
9.19.10.0%+3.3%52
9.24.10.0%+3.3%52
9.24.20.0%+3.3%52
10.1.1+0.4%+3.7%52
10.3.1+0.2%+3.9%52
10.11.10.0%+3.9%52
10.19.1-1.3%+2.6%52
10.20.10.0%+2.6%52
11.1.1-0.0%+2.6%52
11.2.10.0%+2.6%32
11.8.10.0%+2.6%32
11.11.10.0%+2.6%40
12.6.1+0.3%+2.9%40
12.10.1+2.4%+5.3%40
12.13.10.0%+5.3%40
12.17.1-0.4%+4.9%40
13.4.1-1.1%+3.8%40
13.5.1+6.3%+10.1%35
13.7.1+0.8%+10.9%41
13.10.10.0%+10.9%41
13.11.10.0%+10.9%39
13.19.10.0%+10.9%39
13.20.10.0%+10.9%39
13.23.1-0.0%+10.9%39
13.24.1+0.0%+10.9%39
14.3.1-0.7%+10.2%39
14.8.1-0.8%+9.4%39
14.11.10.0%+9.4%39
14.13.10.0%+9.4%39
14.16.1+1.1%+10.5%39
14.18.1-2.6%+7.9%39
14.21.1+0.9%+8.8%39
14.23.1+0.2%+9.1%39
15.12.1-0.2%+8.9%39
15.14.1+0.3%+9.2%40
15.16.10.0%+9.2%40
15.18.1-0.4%+8.7%40
15.20.1-3.5%+5.3%40
16.5.1-0.2%+5.1%40
16.6.1-3.2%+1.8%40
16.7.10.0%+1.8%40

7.18.1 vs 7.19.1 — by dimension

Damage94%Toughness100%Control100%Mobility97%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage94.2%19
Toughness99.6%8
Control100.0%2
Mobility97.0%1
Utility100.0%4
Tempo100.0%12

93.6% overall · 52 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

7.18.1 7.19.1

health524.4540Toughness
hp regen6.9246.9Toughness
move speed325335Mobility

Q

range 875 740
damage.ap_ratio 0.50 0.30 Damage
damage.base 65/85/105/125/145 70/100/130/160/190 Damage

W

range 450 500
damage.total - 25 Damage
e1 9 10
e8 - 5
misc.count - 3
utility.attack_speed_bonus - 20/30/40/50/60 Utility
tooltip

− Passive: Gains 20/30/40/50/60% attack speed.Active: Azir summons a Sand Soldier for 9 seconds. When Azir attacks an enemy in a soldier's range, the soldier attacks instead of Azir, dealing {{ f2 }} (+0.60 AP) magic damage to enemies in a line. If multiple soldiers strike the same target, each soldier after the first deals 25% damage.Sand Soldiers at a time. A new soldier becomes available every {{ f1 }} seconds.Sand Soldiers can attack targets outside of Azir's basic attack range.Sand Soldiers deactivate if they are too far away from Azir.Sand Soldiers expire twice as fast when near an enemy turret.

+ Passive: Azir gains 20/30/40/50/60% attack speed. When Azir has 3 or more Sand Soldiers, he gains 20/30/40/50/60% additional attack speed for 5 seconds.Active: Azir summons a Sand Soldier for 10 seconds. When Azir attacks an enemy in a soldier's range, the soldier attacks in his stead, stabbing the target for (+0.60 AP) magic damage. Other enemies caught in the soldier's attack take Sand Soldiers and prepares a new one every {{ f1 }} seconds.Sand Soldiers that strike the same targets deal 25% damage after the first.Sand Soldiers can attack targets outside of Azir's basic attack range.Sand Soldiers expire twice as fast when near an enemy turret.

E

misc.duration 4 1.5
utility.shield_ap_ratio - 0.70 Utility
tooltip

− Azir dashes to one of his Sand Soldiers, damaging enemies hit for 60/90/120/150/180 (+0.40 AP) magic damage.If Azir hits an enemy champion, his dash stops and he gains a shield for 4 seconds that absorbs up to 80/120/160/200/240 damage.

+ Azir shields himself for 1.5 seconds, blocking up to 80/120/160/200/240 (+0.70 AP) damage and dashes to one of his Sand Soldiers, damaging enemies hit for 60/90/120/150/180 (+0.40 AP) magic damage.Sand Soldier.

R

cooldown 140/120/100 120/105/90 Tempo
e3 4/5/6 5/6/7