13.18.1 → 16.4.1
| armor/lvl | 5.2 | → | 5 | Toughness |
| attack speed | 0.625 | → | 0.658 | Damage |
| move speed | 330 | → | 335 | Mobility |
Q
− Bard fires an energy bolt, dealing 80/125/170/215/260 (+0.650 AP) magic damage to the first two enemies hit. The first target hit is Slowed by 60% for 1/1.2/1.4/1.6/1.8 second(s).If the bolt hits a second enemy or a wall, any enemies hit are Stunned for 1/1.2/1.4/1.6/1.8 second(s).{{ spellmodifierdescriptionappend }}
+ Bard fires an energy bolt, dealing 40/80/120/160/200 (+0.8 AP) magic damage to the first two enemies hit. The first target hit is Slowed by 60% for 0.8/1/1.2/1.40/1.6s.If the bolt hits a second enemy or a wall, any enemies hit are Stunned for 0.8/1/1.2/1.40/1.6s.{{ spellmodifierdescriptionappend }}
W
− Reveals a healing shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
+ Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
− Bard creates a health shrine that grants 0.175/0.2/0.225/0.25/0.275 Move Speed decaying over 1.5 seconds and restores at least 25/50/75/100/125 (+0.3 AP) Health to the first ally to enter. The shrine grows to restore 50/87.5/125/162.5/200 (+0.6 AP) Health after existing for 5 seconds.Bard can have up to 3 shrines at once. If an enemy champion enters a shrine, it is destroyed.This ability has 2 charges.Current Active Shrines: {{ f1 }} / {{ f2 }}{{ spellmodifierdescriptionappend }}
+ Bard creates a Health shrine that grants 0.175/0.2/0.225/0.25/0.275 Move Speed decaying over 1.5 seconds and restores at least 0/25/50/75/100 Health to the first ally to enter. The shrine grows to restore 12.5/50/87.5/125/162.5 Health after existing for 5 seconds.Bard can have up to 3 shrines at once. If an enemy champion enters a shrine, it is destroyed.This ability has 2 charges.Current Active Shrines: {{ f1 }} / {{ f2 }}{{ spellmodifierdescriptionappend }}
Bard