5.5.1 → 9.8.1
| armor | 21 | → | 34 | Toughness |
| attack damage | 46 | → | 52 | Damage |
| health/lvl | 85 | → | 89 | Toughness |
| hp regen | 5.4 | → | 7.5 | Toughness |
| magic resist/lvl | 0 | → | 0.5 | Toughness |
Q
− Bard fires an energy bolt, dealing 75/110/145/180/215 (+0.50 AP) magic damage to one or two enemies. The first target hit will be slowed by 60% for 1/1.2/1.4/1.6/1.8 second(s).If the bolt hits another enemy or a wall, any enemies hit are stunned for 1/1.2/1.4/1.6/1.8 second(s).
+ Bard fires an energy bolt, dealing 80/125/170/215/260 (+0.65 AP) magic damage to one or two enemies. The first target hit will be slowed by 60% for 1/1.2/1.4/1.6/1.8 second(s).If the bolt hits another enemy or a wall, any enemies hit are stunned for 1/1.2/1.4/1.6/1.8 second(s).
W
− Bard raises a health shrine that immediately offers 30/60/90/120/150 (+0.20 AP) health, but restores up to 70/110/150/190/230 (+0.45 AP) health as it gathers power for 10 seconds. The shrine's effect also grants 50% decaying movement speed for 1.5 seconds. Bard can have up to 3 shrines active at once, which remain until visited by an ally champion or crushed by an enemy champion.
+ Bard raises a health shrine that immediately offers 30/60/90/120/150 Active Shrines: {{ f2 }}
E
− Bard opens a one-way corridor through nearby terrain. Both allies and enemies can use the corridor by right-clicking on any part of it while near its entrance, with allies travelling 10/20/30/40/50% faster than enemies.The corridor disappears after 10 seconds.
+ Bard opens a one-way corridor through nearby terrain. Both allies and enemies can use the corridor by right-clicking on any part of it while near its entrance, with allies travelling 10/20/30/40/50% faster than enemies.The corridor disappears after 10 seconds.
Bard