5.7.2 → 5.8.1
W
− Bard raises a health shrine that immediately offers 30/60/90/120/150 (+0.20 AP) health, but restores up to 70/110/150/190/230 (+0.45 AP) health as it gathers power for 10 seconds. The shrine's effect also grants 50% decaying movement speed for 1.5 seconds. Bard can have up to 3 shrines active at once, which remain until visited by an ally champion or crushed by an enemy champion.
+ Bard raises a health shrine that immediately offers 30/60/90/120/150 (+0.20 AP) health, but restores up to 70/110/150/190/230 (+0.45 AP) health as it gathers power for 10 seconds. The shrine's effect also grants 50% decaying movement speed for 1.5 seconds. Active Shrines: {{ f1 }} / {{ f2 }}
Bard