13.17.1 → 13.18.1
E
damage.base 0.060 AD → 6/8/10/12/14 (+0.060 AD) Damage
damage.total - → 24/32/40/48/56 (+0.240 AD) Damage
utility.lifesteal - → 1 Life Steal Utility
R
damage.true_damage_stack - → 4/6/8 (+0.120 AD) Damage
toughness.bonus_health - → 50/100/150 (+1.2 AD) (+0.900 AP) Toughness
Belveth