Brand

since 0.151.2 57 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1616.11.1now
table view
patchsimilarityshared dims
16.13.1 (now)100.0%39
16.11.199.5%39
15.16.199.2%39
15.19.199.2%39
15.1.199.2%37
15.2.198.5%39
14.14.198.0%37
14.21.197.6%37
14.5.193.5%37
14.13.193.3%37
11.1.192.9%23
9.7.192.9%23
9.10.192.9%23
9.13.192.9%23
9.14.192.9%23
9.24.192.9%23
9.24.292.9%23
10.11.192.9%23
10.22.192.9%23
10.23.192.9%23
9.6.192.2%21
14.3.190.4%37
13.22.190.1%37
8.23.189.6%23
9.2.189.6%23
13.21.189.6%37
5.22.285.8%25
8.9.185.6%23
8.17.185.6%23
5.24.185.6%23
7.22.185.5%23
4.20.185.2%25
5.4.185.2%25
12.10.185.0%33
12.13.185.0%33
12.21.185.0%33
13.10.185.0%33
13.11.185.0%33
13.16.185.0%33
7.9.184.9%23
7.19.184.9%23
7.21.184.9%23
7.3.183.2%23
6.9.183.2%23
11.8.182.4%33
11.9.182.4%33
11.20.182.4%33
8.3.181.5%23
8.1.181.5%23
8.2.181.5%23
4.5.478.9%21
0.151.278.7%25
0.152.5578.7%25
0.153.278.7%25
3.8.178.7%25
3.9.478.1%21
3.12.278.1%21
3.15.278.1%21

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+5.6%-8.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%49
0.153.20.0%0.0%50
3.8.10.0%0.0%50
3.9.4+0.0%+0.0%44
3.12.20.0%+0.0%44
3.15.20.0%+0.0%44
4.5.4+0.6%+0.6%44
4.20.1+2.6%+3.2%43
5.4.10.0%+3.2%49
5.22.2+0.1%+3.4%49
5.24.10.0%+3.4%47
6.9.1-6.9%-3.5%43
7.3.1+0.0%-3.5%45
7.9.1+2.2%-1.3%45
7.19.10.0%-1.3%45
7.21.10.0%-1.3%45
7.22.1+0.4%-1.0%45
8.1.1-2.2%-3.2%45
8.2.10.0%-3.2%45
8.3.1+0.0%-3.1%45
8.9.1-0.1%-3.3%45
8.17.10.0%-3.3%45
8.23.1+2.2%-1.0%45
9.2.10.0%-1.0%45
9.6.10.0%-1.0%39
9.7.10.0%-1.0%39
9.10.1+1.4%+0.3%41
9.13.10.0%+0.3%41
9.14.10.0%+0.3%41
9.24.10.0%+0.3%41
9.24.20.0%+0.3%41
10.11.10.0%+0.3%41
10.22.10.0%+0.3%41
10.23.10.0%+0.3%29
11.1.1+0.0%+0.4%29
11.8.10.0%+0.4%29
11.9.10.0%+0.4%39
11.20.10.0%+0.4%39
12.10.1+2.9%+3.2%39
12.13.10.0%+3.2%39
12.21.1-0.0%+3.2%39
13.10.10.0%+3.2%39
13.11.10.0%+3.2%39
13.16.10.0%+3.2%39
13.21.1-0.1%+3.1%39
13.22.1-0.4%+2.7%45
14.3.1-0.4%+2.3%45
14.5.1+2.0%+4.4%43
14.13.1+0.1%+4.5%43
14.14.1-4.2%+0.2%41
14.21.1-0.4%-0.2%39
15.1.1-1.5%-1.7%39
15.2.10.0%-1.7%39
15.16.1+0.7%-1.0%41
15.19.10.0%-1.0%41
16.11.1-0.3%-1.2%41
16.13.1+0.5%-0.8%39

5.24.1 vs 6.9.1 — by dimension

Damage86%Toughness100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage85.9%21
Toughness100.0%8
Tempo100.0%14

93.1% overall · 43 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

6.8.1 6.9.1

Passive

description

− Brand's spells light his targets ablaze, dealing 8% of their maximum Health in magic damage over 4 seconds.

+ Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage over 4 seconds, stacking up to 3 times. When Blaze reaches max stacks on a Champion or monster, it becomes unstable. It detonates in 2 seconds for massive damage in an area around the victim.

Q

description

− Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target for 2 seconds.

+ Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target for 1.5 seconds.

damage.ap_ratio 0.65 0.55 Damage
damage.base 80/120/160/200/240 80/110/140/170/200 Damage
tooltip

− Brand launches a ball of fire forward that deals 80/120/160/200/240 (+0.65 AP) magic damage.Blaze: If the target is ablaze, Sear will stun the target for {{ f1 }} seconds.

+ Brand launches a ball of fire forward that deals 80/110/140/170/200 (+0.55 AP) magic damage.Blaze: If the target is ablaze, Sear will stun the target for 1.5 seconds.

W

description

− After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

+ After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

cooldown 10 10/9.5/9/8.5/8 Tempo
cost 70/80/90/100/110 60/70/80/90/100 Tempo
tooltip

− After a short delay, Brand creates a pillar of flame at a target area, dealing 75/120/165/210/255 (+0.60 AP) magic damage to enemy units within the area.Blaze: Units that are ablaze take an additional 25% damage from Pillar of Flame.

+ After a short delay, Brand creates a Pillar of Flame at a target area, dealing 75/120/165/210/255 (+0.60 AP) magic damage to enemy units within the area.Blaze: Units that are ablaze take an additional 25% damage from Pillar of Flame.

E

cooldown 12/11/10/9/8 10/9/8/7/6 Tempo
damage.ap_ratio 0.55 0.35 Damage
damage.base 70/105/140/175/210 70/90/110/130/150 Damage
tooltip

− Brand conjures a powerful blast at his target, dealing 70/105/140/175/210 (+0.55 AP) magic damage. Blaze: If the target is ablaze, Conflagration spreads to nearby enemies.

+ Brand conjures a powerful blast at his target, dealing 70/90/110/130/150 (+0.35 AP) magic damage.Blaze: If the target is ablaze, Conflagration spreads to nearby enemies.

R

description

− Brand unleashes a devastating torrent of fire, dealing magic damage each time it bounces. If a target is ablaze, Pyroclasm will priotize champions for the next bounce.

+ Brand unleashes a devastating torrent of fire, dealing magic damage each time it bounces, up to 5 bounces. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.

control.slow_percent - 30/45/60 Control
damage.ap_ratio 0.50 0.25 Damage
damage.base 150/250/350 100/200/300 Damage
tooltip

− Brand unleashes a devastating torrent of fire, dealing 150/250/350 (+0.50 AP) magic damage each time it bounces up to 5 bounces.Blaze: If a target is ablaze, Pyroclasm will prioritize champions for the next bounce.

+ Brand unleashes a devastating torrent of fire, dealing 100/200/300 (+0.25 AP) magic damage each time it bounces up to 5 bounces. Bounces prioritize stacking Blaze to max on Champions.Blaze: If the target is ablaze, Pyroclasm will briefly slow the target by 30/45/60%.