4.7.8 → 7.3.3
| armor | 20 | → | 26.72 | Toughness |
| armor/lvl | 4 | → | 4.5 | Toughness |
| attack damage | 53 | → | 55.376 | Damage |
| health | 430 | → | 576.16 | Toughness |
| hp regen | 6.5 | → | 8.18 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| mana | 235 | → | 310.6 | Tempo |
| mp regen | 5.5 | → | 6 | Tempo |
Q
− Braum propels freezing ice from his shield dealing 80/125/170/215/260 (+{{ f1 }}) [2.5% of Braum's Max Health] magic damage to the first target hit and slowing them by 70%, decaying over the next 2 seconds.Concussive Blows.
+ Braum propels freezing ice from his shield dealing 60/105/150/195/240 (+{{ f1 }}) [2.5% of Braum's Max Health] magic damage to the first enemy hit and slowing them by 70%, decaying over the next 2 seconds.Concussive Blows.
W
− Braum leaps to a target allied champion or minion.{{ f3 }} Armor Armor and {{ f4 }} Armor Magic Resist (20/22.5/25/27.5/30 plus 14/15.5/17/18.5/20% of Braum's bonus Armor/Magic Resist) for 3 seconds.
+ Braum leaps to target allied champion or minion.0 Armor Armor and 0 Armor Magic Resist (15/17.5/20/22.5/25 plus 10/11.5/13/14.5/16% of Braum's bonus Armor/Magic Resist) for 3 seconds.
E
− Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction.
+
R
− Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.(+0.60 AP) magic damage. The first champion hit is knocked up for 1.5 seconds, subsequent enemies are knocked up briefly.For the next 4 seconds enemies that enter the area are slowed by 60% for 1.5 seconds.
+ Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line for 4 seconds, slowing enemies above it by 40/50/60%.(+0.60 AP) magic damage. The first champion hit is knocked up for 1/1.25/1.5 seconds, subsequent enemies are knocked up briefly.
Braum