Braum

since 4.7.8 52 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S4S5S6S7S8S9S10S11S12S13S14S15S1616.4.1now
table view
patchsimilarityshared dims
16.8.1 (now)100.0%53
16.4.199.3%53
16.5.199.3%53
16.3.197.1%53
15.15.196.6%53
15.24.196.6%53
15.14.196.3%53
15.1.196.1%53
15.7.196.1%53
13.24.195.0%53
14.11.195.0%53
11.7.193.7%41
13.3.192.8%53
13.10.192.8%53
13.11.192.8%53
13.20.192.8%53
13.21.192.8%53
11.1.192.5%41
11.4.192.5%41
9.24.192.5%41
9.24.292.5%41
10.11.192.5%41
10.20.192.5%41
10.23.192.5%41
4.7.890.8%37
4.8.190.8%37
9.7.186.0%41
9.23.186.0%41
12.10.185.5%53
12.13.185.5%53
5.16.185.3%41
5.18.185.3%41
6.7.185.3%41
6.15.185.3%41
7.3.185.3%41
7.4.185.3%41
7.22.185.3%41
4.20.185.1%41
5.12.185.1%41
8.23.185.0%41
9.6.184.5%37
11.8.184.0%53
11.11.184.0%53
12.9.184.0%53
8.1.183.0%41
8.3.182.9%41
8.8.182.7%41
8.17.182.7%41
8.18.182.5%41
4.13.182.4%41
4.7.1681.9%41
4.8.281.9%41
4.9.181.8%41

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+11.8%-7.7%S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
4.7.160.0%0.0%57
4.8.10.0%0.0%57
4.8.20.0%0.0%57
4.9.1-2.1%-2.1%61
4.13.1-4.0%-6.1%59
4.20.1+2.0%-4.0%59
5.12.1+0.3%-3.7%59
5.16.1+0.2%-3.5%59
5.18.10.0%-3.5%59
6.7.10.0%-3.5%57
6.15.1-0.3%-3.9%57
7.3.10.0%-3.9%57
7.4.10.0%-3.9%57
7.22.1+1.2%-2.7%57
8.1.1-1.8%-4.4%57
8.3.1-0.0%-4.5%57
8.8.1-1.0%-5.5%57
8.17.10.0%-5.5%57
8.18.1-0.1%-5.6%57
8.23.1+1.8%-3.9%57
9.6.10.0%-3.9%49
9.7.10.0%-3.9%49
9.23.10.0%-3.9%53
9.24.1+0.6%-3.2%39
9.24.20.0%-3.2%43
10.11.10.0%-3.2%43
10.20.1+0.6%-2.6%43
10.23.10.0%-2.6%41
11.1.1-0.0%-2.7%41
11.4.10.0%-2.7%39
11.7.1-0.5%-3.1%37
11.8.10.0%-3.1%37
11.11.10.0%-3.1%49
12.9.1+0.8%-2.3%49
12.10.1+1.8%-0.5%49
12.13.10.0%-0.5%49
13.3.1+8.3%+7.8%47
13.10.10.0%+7.8%47
13.11.10.0%+7.8%47
13.20.10.0%+7.8%47
13.21.10.0%+7.8%47
13.24.1+2.4%+10.2%47
14.11.10.0%+10.2%47
15.1.1-1.8%+8.4%47
15.7.10.0%+8.4%47
15.14.1-0.2%+8.2%47
15.15.1-0.4%+7.7%47
15.24.1+0.1%+7.8%47
16.3.1+0.1%+7.9%47
16.4.1+1.8%+9.7%47
16.5.10.0%+9.7%47
16.8.1-0.5%+9.2%47

4.7.8 vs 7.3.1 — by dimension

Damage97%Toughness87%Control92%Mobility100%Tempo96%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage96.6%11
Toughness87.2%14
Control91.7%8
Mobility100.0%2
Tempo96.0%18

94.0% overall · 59 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

4.7.8 7.3.3

armor2026.72Toughness
armor/lvl44.5Toughness
attack damage5355.376Damage
health430576.16Toughness
hp regen6.58.18Toughness
magic resist3032.1Toughness
mana235310.6Tempo
mp regen5.56Tempo

Q

damage.base 80/125/170/215/260 60/105/150/195/240 Damage
tooltip

− Braum propels freezing ice from his shield dealing 80/125/170/215/260 (+{{ f1 }}) [2.5% of Braum's Max Health] magic damage to the first target hit and slowing them by 70%, decaying over the next 2 seconds.Concussive Blows.

+ Braum propels freezing ice from his shield dealing 60/105/150/195/240 (+{{ f1 }}) [2.5% of Braum's Max Health] magic damage to the first enemy hit and slowing them by 70%, decaying over the next 2 seconds.Concussive Blows.

W

cost 30/40/50/60/70 50/55/60/65/70 Tempo
toughness.armor_grant - 0 Toughness
toughness.mr_grant - 0 Toughness
toughness.resist_grant_base 20/22.5/25/27.5/30 15/17.5/20/22.5/25 Toughness
toughness.resist_grant_percent 14/15.5/17/18.5/20 10/11.5/13/14.5/16 Toughness
tooltip

− Braum leaps to a target allied champion or minion.{{ f3 }} Armor Armor and {{ f4 }} Armor Magic Resist (20/22.5/25/27.5/30 plus 14/15.5/17/18.5/20% of Braum's bonus Armor/Magic Resist) for 3 seconds.

+ Braum leaps to target allied champion or minion.0 Armor Armor and 0 Armor Magic Resist (15/17.5/20/22.5/25 plus 10/11.5/13/14.5/16% of Braum's bonus Armor/Magic Resist) for 3 seconds.

E

description

− Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction.

+

name Unbreakable

R

control.knockup_duration 1.5 1/1.25/1.5 Control
control.slow_duration 1.5 - Control
control.slow_percent 60 40/50/60 Control
tooltip

− Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.(+0.60 AP) magic damage. The first champion hit is knocked up for 1.5 seconds, subsequent enemies are knocked up briefly.For the next 4 seconds enemies that enter the area are slowed by 60% for 1.5 seconds.

+ Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line for 4 seconds, slowing enemies above it by 40/50/60%.(+0.60 AP) magic damage. The first champion hit is knocked up for 1/1.25/1.5 seconds, subsequent enemies are knocked up briefly.