6.6.1 → 6.7.1
Q
− Braum propels freezing ice from his shield dealing 70/115/160/205/250 (+{{ f1 }}) [2.5% of Braum's Max Health] magic damage to the first target hit and slowing them by 70%, decaying over the next 2 seconds.Concussive Blows.
+ Braum propels freezing ice from his shield dealing 70/115/160/205/250 (+{{ f1 }}) [2.5% of Braum's Max Health] magic damage to the first enemy hit and slowing them by 70%, decaying over the next 2 seconds.Concussive Blows.
W
− Braum leaps to a target allied champion or minion.0 Armor Armor and 0 Armor Magic Resist (15/17.5/20/22.5/25 plus 10/11.5/13/14.5/16% of Braum's bonus Armor/Magic Resist) for 3 seconds.
+ Braum leaps to target allied champion or minion.0 Armor Armor and 0 Armor Magic Resist (15/17.5/20/22.5/25 plus 10/11.5/13/14.5/16% of Braum's bonus Armor/Magic Resist) for 3 seconds.
R
− Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.(+0.60 AP) magic damage. The first champion hit is knocked up for 1/1.25/1.5 seconds, subsequent enemies are knocked up briefly.For the next 4 seconds enemies that enter the area are slowed by 40/50/60% for 0.25 seconds.
+ Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line for 4 seconds, slowing enemies above it by 40/50/60%.(+0.60 AP) magic damage. The first champion hit is knocked up for 1/1.25/1.5 seconds, subsequent enemies are knocked up briefly.
Braum