Braum

since 4.7.8 52 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S4S5S6S7S8S9S10S11S12S13S14S15S1616.4.1now
table view
patchsimilarityshared dims
16.8.1 (now)100.0%53
16.4.199.3%53
16.5.199.3%53
16.3.197.1%53
15.15.196.6%53
15.24.196.6%53
15.14.196.3%53
15.1.196.1%53
15.7.196.1%53
13.24.195.0%53
14.11.195.0%53
11.7.193.7%41
13.3.192.8%53
13.10.192.8%53
13.11.192.8%53
13.20.192.8%53
13.21.192.8%53
11.1.192.5%41
11.4.192.5%41
9.24.192.5%41
9.24.292.5%41
10.11.192.5%41
10.20.192.5%41
10.23.192.5%41
4.7.890.8%37
4.8.190.8%37
9.7.186.0%41
9.23.186.0%41
12.10.185.5%53
12.13.185.5%53
5.16.185.3%41
5.18.185.3%41
6.7.185.3%41
6.15.185.3%41
7.3.185.3%41
7.4.185.3%41
7.22.185.3%41
4.20.185.1%41
5.12.185.1%41
8.23.185.0%41
9.6.184.5%37
11.8.184.0%53
11.11.184.0%53
12.9.184.0%53
8.1.183.0%41
8.3.182.9%41
8.8.182.7%41
8.17.182.7%41
8.18.182.5%41
4.13.182.4%41
4.7.1681.9%41
4.8.281.9%41
4.9.181.8%41

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+11.8%-7.7%S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
4.7.160.0%0.0%57
4.8.10.0%0.0%57
4.8.20.0%0.0%57
4.9.1-2.1%-2.1%61
4.13.1-4.0%-6.1%59
4.20.1+2.0%-4.0%59
5.12.1+0.3%-3.7%59
5.16.1+0.2%-3.5%59
5.18.10.0%-3.5%59
6.7.10.0%-3.5%57
6.15.1-0.3%-3.9%57
7.3.10.0%-3.9%57
7.4.10.0%-3.9%57
7.22.1+1.2%-2.7%57
8.1.1-1.8%-4.4%57
8.3.1-0.0%-4.5%57
8.8.1-1.0%-5.5%57
8.17.10.0%-5.5%57
8.18.1-0.1%-5.6%57
8.23.1+1.8%-3.9%57
9.6.10.0%-3.9%49
9.7.10.0%-3.9%49
9.23.10.0%-3.9%53
9.24.1+0.6%-3.2%39
9.24.20.0%-3.2%43
10.11.10.0%-3.2%43
10.20.1+0.6%-2.6%43
10.23.10.0%-2.6%41
11.1.1-0.0%-2.7%41
11.4.10.0%-2.7%39
11.7.1-0.5%-3.1%37
11.8.10.0%-3.1%37
11.11.10.0%-3.1%49
12.9.1+0.8%-2.3%49
12.10.1+1.8%-0.5%49
12.13.10.0%-0.5%49
13.3.1+8.3%+7.8%47
13.10.10.0%+7.8%47
13.11.10.0%+7.8%47
13.20.10.0%+7.8%47
13.21.10.0%+7.8%47
13.24.1+2.4%+10.2%47
14.11.10.0%+10.2%47
15.1.1-1.8%+8.4%47
15.7.10.0%+8.4%47
15.14.1-0.2%+8.2%47
15.15.1-0.4%+7.7%47
15.24.1+0.1%+7.8%47
16.3.1+0.1%+7.9%47
16.4.1+1.8%+9.7%47
16.5.10.0%+9.7%47
16.8.1-0.5%+9.2%47

8.23.1 vs 9.6.1 — by dimension

Damage100%Toughness100%Control100%Mobility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%7
Toughness100.0%18
Control100.0%4
Mobility100.0%2
Tempo100.0%18

100.0% overall · 53 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

9.5.1 9.6.1

R

control.knockup_duration 1/1.25/1.5 - Control
control.slow_percent 40/50/60 - Control
damage.ap_ratio 0.60 - Damage
damage.base 150/250/350 - Damage
misc.duration 4 -
tooltip

− Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line for 4 seconds, slowing enemies above it by 40/50/60%.Enemies hit take 150/250/350 (+0.60 AP) magic damage. The first champion hit is knocked up for 1/1.25/1.5 seconds, subsequent enemies are knocked up briefly.

+ Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line for {{ slowzoneduration }} seconds, slowing enemies above it by {{ movespeedmod }}%.Enemies hit take {{ totaldamage }} magic damage. The first champion hit is knocked up for {{ slowdebuffduration }} seconds, subsequent enemies are knocked up briefly.