0.151.2 → 10.14.1
| armor | 13 | → | 28 | Toughness |
| attack damage | 47 | → | 62 | Damage |
| attack damage/lvl | 3 | → | 2.88 | Damage |
| attack speed | 0.584 | → | 0.681 | Damage |
| attack_speed.growth_percent | 3 | → | 4 | Damage |
| health | 390 | → | 510 | Toughness |
| health/lvl | 80 | → | 93 | Toughness |
| hp regen | 4.75 | → | 3.5 | Toughness |
| magic resist/lvl | 0 | → | 0.5 | Toughness |
| mana | 255 | → | 313.7 | Tempo |
| mp regen | 6.5 | → | 7.4 | Tempo |
| move speed | 300 | → | 325 | Mobility |
Passive
− Every few basic attacks, Caitlyn will fire a headshot dealing 150% damage to a champion or 250% damage to a minion.
+ Every few basic attacks, or against a target she has trapped or netted, Caitlyn will fire a headshot dealing bonus damage that scales with her critical strike chance. On trapped or netted targets, Caitlyn's Headshot attack range is doubled.
Q
− Revs the rifle for 1 second to fire a piercing shot dealing 20/60/100/140/180 (+1.30 AD) physical damage. Deals 10% less damage to each subsequent target down to a minimum of 50%.
+ Revs the rifle for 1 second to fire a narrow piercing shot dealing 50/90/130/170/210 (+{{ f1 }} AD) physical damage. After hitting any target, it opens into a wider shot that deals 40% less damage. Always deals full damage to trap revealed targets.
W
− Caitlyn sets a trap to find sneaky yordles. When sprung, the trap immobilizes the champion, reveals them for a short duration, and deals magic damage over 1.5 seconds.
+ Caitlyn sets a trap to find sneaky yordles. When sprung, the trap reveals and immobilizes the enemy champion for 1.5 seconds, granting Caitlyn an empowered Headshot.
− Sets a trap that an enemy Champion can spring immobilizing and revealing them for a short duration. The trap deals 80/130/180/230/280 (+0.60 AP) magic damage over 1.5 seconds, and lasts for 4 minutes. Only 3 traps may be active at once.
+ Sets traps that an enemy Champion can spring, immobilizing them for 1.5 seconds and granting True Sight for a short duration.Traps last for 30/35/40/45/50 seconds. 3/3/4/4/5 traps may be active at once.Trapped enemies take an additional 60/105/150/195/240 (+{{ f1 }} AD) increased damage from Headshot.
E
− Fires a net dealing 80/130/180/230/280 (+0.80 AP) magic damage and slowing an enemy by 50% for 1/1.25/1.5/1.75/2 second(s). Knocks Caitlyn back.
+ Fires a net, knocking Caitlyn backwards. The net deals 70/110/150/190/230 (+0.80 AP) magic damage and slows the first enemy hit by 50% for 1 second.
R
− Takes a second to line up the perfect shot, firing a bullet at an enemy Champion dealing 250/475/700 (+2 AD) physical damage at 2000/2500/3000 range. Other enemy Champions can intercept the bullet.
+ Takes a second to line up the perfect shot on an enemy Champion at up to {{ castrange }} range. The shot deals True Sight of the target during the channel.
Caitlyn