10.22.1 → 10.23.1
Q
− Caitlyn revs her rifle to fire a narrow piercing shot dealing 50/90/130/170/210 (+{{ f1 }} AD) physical damage. After hitting any target, it opens into a wider shot that deals 40% less damage. Always deals full damage to trap revealed targets.
+ Caitlyn revs her rifle to fire a piercing shot dealing {{ initialdamage }} physical damage. After the bolt strikes the first target, it opens into a wider shot that deals {{ secondarydamage }} physical damage.Enemies revealed by 90 Caliber Net always take full damage.
W
− Sets traps that an enemy Champion can spring, immobilizing them for 1.5 seconds and granting True Sight for a short duration.Traps last for 30/35/40/45/50 seconds. 3/3/4/4/5 traps may be active at once.Trapped enemies take an additional 60/105/150/195/240 (+{{ f1 }} AD) increased damage from Headshot.
+ Caitlyn sets a trap that Roots the first champion that steps on it for 1.5 seconds and granting True Sight of them for 3 seconds. Traps last for 30/35/40/45/50 seconds, and 3/3/4/4/5 traps may be active at once. This Ability has 2 charges ({{ ammorechargetime }} second refresh).
E
− Fires a net, knocking Caitlyn backwards. The net deals 70/110/150/190/230 (+0.80 AP) magic damage and slows the first enemy hit by 50% for 1 second.
+ Caitlyn fires a net, pushing her backwards. The net Slows the first target hit by 50% for 1 seconds and deals {{ netdamage }} magic damage.
R
− Takes a second to line up the perfect shot on an enemy Champion at up to {{ castrange }} range. The shot deals True Sight of the target during the channel.
+ Caitlyn takes a moment to channel and line up the perfect shot, then she fires, dealing {{ rtotaldamage }} physical damage, but other enemy champions can intercept it. This Ability grants True Sight of the target during the channel.
Caitlyn