6.3.1 → 6.4.1
Q
cost 60/70/80/90/55 → 50/60/70/80/90 Tempo
damage.base 33 → 30/70/110/150/190 Damage
damage.falloff_percent 50 → 33 Damage
misc.duration 1.3/1.4/1.5/1.6/1.7 → 1
W
cost 20/20/20/20/0 → 20 Tempo
control.root_duration 3/3/4/4/5 → 90 Control
damage.base - → 30/70/110/150/190 Damage
misc.count 10/20/30/40/50 → 3/3/4/4/5
misc.duration 80/130/180/230/280 → 2
tooltip
− Sets traps that an enemy Champion can spring, immobilizing them for 80/130/180/230/280 seconds and revealing them for a short duration.Traps last for 3/3/4/4/5 seconds. 10/20/30/40/50 traps may be active at once.Trapped enemies take {{ e6 }}% increased damage from Headshot.
+ Sets traps that an enemy Champion can spring, immobilizing them for 2 seconds and revealing them for a short duration.(+{{ f1 }} AD) increased damage from Headshot.
E
cooldown 18/16/14/12/10 → 16/14.5/13/11.5/10 Tempo
cost 75/75/75/75/90 → 75 Tempo
control.slow_duration 50 → 1 Control
control.slow_percent - → 50 Control
damage.base 1 → 70/110/150/190/230 Damage
R
cost 100/100/0 → 100 Tempo
damage.base 2000/2500/3000 → 250/475/700 Damage
misc.range - → 2000/2500/3000