Camille

since 6.24.1 42 changes 1 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

80.0%90.0%100.0%S6S7S8S9S10S11S12S13S14S15S1615.20.1now
table view
patchsimilarityshared dims
15.20.1100.0%59
16.4.1 (now)100.0%59
14.11.199.3%59
14.21.199.2%59
14.7.198.8%59
12.10.197.6%59
12.13.197.6%59
11.1.197.4%49
11.4.197.4%49
10.23.197.4%49
14.2.197.3%59
13.15.197.3%59
12.21.197.2%59
13.10.197.2%59
13.11.197.2%59
12.17.197.2%59
11.8.197.0%59
11.22.197.0%59
10.21.196.6%49
11.24.196.4%59
12.2.196.4%59
10.12.195.9%49
9.8.188.0%53
9.24.188.0%53
9.24.288.0%53
10.11.188.0%53
9.7.187.9%53
9.1.186.9%49
9.3.186.9%49
7.22.186.7%53
7.7.186.2%53
7.12.186.2%53
7.20.386.2%53
7.3.185.7%53
8.23.185.6%53
8.24.185.6%53
7.24.185.1%53
6.24.184.6%53
7.1.184.3%53
7.2.184.3%53
8.13.183.8%53
8.17.183.8%53
8.1.183.3%53

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.2%-5.6%S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
7.1.1-0.2%-0.2%67
7.2.10.0%-0.2%67
7.3.1-1.8%-2.0%63
7.7.1-0.6%-2.6%63
7.12.1+0.6%-1.9%63
7.20.30.0%-1.9%63
7.22.1+0.9%-1.1%65
7.24.1-1.5%-2.6%65
8.1.1-1.5%-4.2%65
8.13.1-0.6%-4.8%65
8.17.10.0%-4.8%65
8.23.1+1.5%-3.3%65
8.24.1-0.0%-3.3%65
9.1.10.0%-3.3%59
9.3.10.0%-3.3%59
9.7.10.0%-3.3%59
9.8.1+0.0%-3.3%65
9.24.10.0%-3.3%65
9.24.20.0%-3.3%65
10.11.10.0%-3.3%65
10.12.1+0.7%-2.6%59
10.21.1-0.1%-2.7%57
10.23.1+0.7%-2.0%57
11.1.1+0.0%-2.0%57
11.4.10.0%-2.0%55
11.8.10.0%-2.0%55
11.22.10.0%-2.0%65
11.24.1-0.5%-2.5%63
12.2.10.0%-2.5%63
12.10.1+1.4%-1.2%63
12.13.10.0%-1.2%63
12.17.1+0.8%-0.3%63
12.21.1-0.0%-0.3%63
13.10.10.0%-0.3%63
13.11.10.0%-0.3%63
13.15.1+2.8%+2.5%63
14.2.1+0.9%+3.4%63
14.7.1-0.3%+3.1%61
14.11.1-3.2%-0.1%61
14.21.1-1.1%-1.2%59
15.20.1+0.4%-0.7%59
16.4.10.0%-0.7%59

10.12.1 vs 10.21.1 — by dimension

Damage100%Toughness100%Control100%Mobility100%Utility94%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%11
Toughness100.0%8
Control100.0%8
Mobility100.0%4
Utility94.0%6
Tempo100.0%20

99.4% overall · 57 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

10.20.1 10.21.1

Passive

description

− Basic attacks on champions grant a shield equal to 20% of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.

+ Basic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.

Q

tooltip

− Camille's next basic attack deals Precision Protocol cannot critically strike.

+ Camille's next Attack deals an additional {{ bonusdamage }} physical damage and grants her 15/20/25/30/35% Move Speed for 1 second. This ability can be Recast in the next 3.5 seconds.If the Recast Attack hits at least 1.5 seconds after the first, the bonus damage is increased to {{ empoweredbonusdamage }} and {{ damageconversionpercentage }} of the Attack's damage is converted into true damage.

W

tooltip

− Camille winds up and then slices in a direction, dealing Tactical Sweep does 50% less damage to non-epic monsters.

+ Camille winds up and slices, dealing {{ basedamagetotal }} physical damage.Enemies hit by the outer half are Slowed by 80% decaying over 2 seconds, and they take an additional {{ outeredgetooltip }} max Health physical damage. Camille restores 100% of the bonus damage dealt to champions as Health.

E

utility.attack_speed 30/40/50/60/70 35/40/45/50/55 Utility
tooltip

− First Cast: Fire a hookshot that attaches to terrain, pulling Camille to it and allowing Hookshot to be recast for 1 second.Second Cast: Camille leaps from the wall, colliding with the first enemy champion hit. Upon landing, she deals {{ totaldamage }} physical damage to enemies and stuns nearby enemy champions for 0.75 seconds. Dashes towards enemy champions travel twice as far and grant 30/40/50/60/70% attack speed for 5 seconds on impact.

+ Camille fires a hookshot that attaches to terrain, pulling her to it for 1 second and allowing this Ability to be Recast.Recast: Camille dashes from the wall, colliding with the first enemy champion hit. Upon landing, she deals {{ totaldamage }} physical damage to nearby enemies and Stuns enemy champions for 0.75 seconds. Dashes towards enemy champions travel twice as far and grant 35/40/45/50/55% Attack Speed for 5 seconds on impact.

R

tooltip

− Camille briefly becomes untargetable and leaps onto an enemy champion, interrupting channels and locking them into an area they cannot escape by any means for 1.75/2.5/3.25 seconds. Other nearby enemies are knocked away. Her basic attacks against the trapped enemy deal The Hextech Ultimatum ends if Camille leaves the area.

+ Camille briefly becomes Untargetable and leaps onto an enemy champion, interrupting channels and locking them into an area they cannot escape by any means for 1.75/2.5/3.25 seconds. Other nearby enemies are Knocked Away. Her Attacks against the trapped enemy deal an additional 0/5/10 plus 2/4/6% current Health magic damage.