7.2.1 → 7.3.1
Q
− Camille's next basic attack deals {{ f1 }} AD bonus physical damage and increases her movement speed by 20/25/30/35/40% for 1 second. This ability can be recast in the next 3 seconds at no cost.{{ f2 }} AD and {{ f3 }}% of the attack is converted into true damage.Precision Protocol cannot critically strike.
+ Camille's next basic attack deals {{ f1 }} AD bonus physical damage and increases her movement speed by 20/25/30/35/40% for 1 second. This ability can be recast in the next 3 seconds at no cost.{{ f2 }} AD and {{ f3 }}% of the attack is converted into true damage.16
W
− Camille winds up and then slices in a direction, dealing 65/95/125/155/185 (+{{ f1 }} AD) physical damage to enemies hit.+{{ f2 }} AD%) of their maximum health, healing Camille for 100% of the bonus damage dealt (healing capped at {{ f3 }} from non-champions).Tactical Sweep does 50% less damage to non-epic monsters.
+ Camille winds up and then slices in a direction, dealing 65/95/125/155/185 (+{{ f1 }} AD) physical damage to enemies hit.+{{ f2 }} AD%) of their maximum health, healing Camille for 100% of the bonus damage dealt (healing capped at {{ f3 }} from non-champions).16
E
− First Cast: Fire a hookshot that attaches to terrain, pulling Camille to it and allowing Hookshot to be recast for 1 second.Second Cast: Camille leaps from the wall, colliding with the first enemy champion hit. Upon landing, she deals 70/115/160/205/250 (+{{ f1 }} AD) physical damage and a 1 second stun to nearby enemies. Dashes towards enemy champions travel twice as far and grant 40/50/60/70/80% attack speed for 5 seconds.
+ First Cast: Fire a hookshot that attaches to terrain, pulling Camille to it and allowing Hookshot to be recast for 1 second.Second Cast: Camille leaps from the wall, colliding with the first enemy champion hit. Upon landing, she deals 70/115/160/205/250 (+{{ f1 }} AD) physical damage and a 0.75 second stun to nearby enemies. Dashes towards enemy champions travel twice as far and grant 40/50/60/70/80% attack speed for 5 seconds on impact.
R
− Camille briefly becomes untargetable and leaps onto an enemy champion, interrupting channels and locking them into an area they cannot escape by any means for 4 seconds. Other nearby enemies are knocked away. Her basic attacks against the trapped enemy deal bonus magic damage equal to 5/10/15 plus 4/6/8% of their current health.The Hextech Ultimatum ends if Camille leaves the area.
+ Camille briefly becomes untargetable and leaps onto an enemy champion, interrupting channels and locking them into an area they cannot escape by any means for 4 seconds. Other nearby enemies are knocked away. Her basic attacks against the trapped enemy deal bonus magic damage equal to 5/10/15 plus 4/6/8% of their current health.16
Camille