0.151.2 → 15.23.1
| armor | 19 | → | 38 | Toughness |
| armor/lvl | 3.5 | → | 4.5 | Toughness |
| attack damage | 54.1 | → | 69 | Damage |
| attack speed | 0.625 | → | 0.658 | Damage |
| health | 440 | → | 644 | Toughness |
| health/lvl | 80 | → | 94 | Toughness |
| hp regen | 7.5 | → | 9 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 205 | → | 270 | Tempo |
| mana/lvl | 40 | → | 60 | Tempo |
| mp regen | 6.45 | → | 7.2 | Tempo |
| move speed | 320 | → | 345 | Mobility |
Passive
− Whenever Cho'Gath kills a unit, he recovers health and mana. The values restored increase with Cho'Gath's level.
+ Whenever Cho'Gath kills a unit, he recovers Health and Mana. The values restored increase with Cho'Gath's level.
Q
− Ruptures the ground at target location. Enemies caught in the rupture are launched into the air for 1 second, take 80/135/190/245/305 (+1 AP) magic damage, and are slowed by 60% for 3 seconds.
+ Cho'Gath ruptures the ground, Knocking Up enemies for 1 second, dealing 25/80/135/190/245 (+1 AP) magic damage, and Slowing them by 60% for 1.5 seconds.{{ spellmodifierdescriptionappend }}
W
− Silences enemies in a cone for 2/2.25/2.5/2.75/3 second(s) and deals 75/125/175/225/275 (+0.70 AP) magic damage.
+ Cho'Gath roars, Silencing enemies for 1.6/1.7/1.8/1.9/2 seconds and dealing 80/130/180/230/280 (+0.700 AP) magic damage.{{ spellmodifierdescriptionappend }}
E
− Cho'Gath's attacks passively release deadly spikes, dealing damage to all enemy units in front of him.
+ Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.
− Toggle: Basic attacks launch spikes that deal 20/35/50/65/80 (+0.30 AP) magic damage. Spikes grow wider as Cho'gath levels.
+ Cho'Gath's next 3 Attacks launch spikes that deal 0/20/40/60/80 (+0.3 AP) plus 2.15/2.5/2.850/3.2/3.550 of the target's max Health magic damage and Slow by 25/30/35/40/45%, decaying over 1.5 seconds.{{ spellmodifierdescriptionappend }}
R
− Devours an enemy unit, dealing a high amount of damage that ignores defenses. If the target is killed, Cho'Gath grows, gaining maximum health (maximum 6 stacks). Cho'Gath loses half of his stacks upon death.
+ Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.
− Hungrily devours an enemy dealing 300/475/650 (+0.70 AP) true damage to Champions, or 1000 (+0.70 AP) true damage to minions.If the enemy is killed by Feast, Cho'Gath grows, gaining 90/120/150 maximum Health (maximum 6 stacks). Loses half of his stacks on death.
+ Cho'Gath ravenously feeds on an enemy, dealing 125/300/475 (+0.5 AP) (+0.1 Max HP) true damage to champions or 1200 (+0.5 AP) (+0.1 Max HP) to minions or jungle monsters. If this kills the target, Cho'Gath gains a stack, which causes him to grow in size and gain 40/80/120 max Health. Only 6 stacks can be gained from minions and non-epic jungle monsters. {{ spellmodifierdescriptionappend }}
Chogath