0.151.2 → 4.12.2
| armor | 19 | → | 23 | Toughness |
| move speed | 320 | → | 345 | Mobility |
Q
− Ruptures the ground at target location. Enemies caught in the rupture are launched into the air for 1 second, take 80/135/190/245/305 (+1 AP) magic damage, and are slowed by 60% for 3 seconds.
+ Ruptures the ground at target location. Enemies caught in the rupture are launched into the air for 1 second, take 80/135/190/245/305 (+1 AP) magic damage, and are slowed by 60% for 1.5 seconds.
W
E
− Toggle: Basic attacks launch spikes that deal 20/35/50/65/80 (+0.30 AP) magic damage. Spikes grow wider as Cho'gath levels.
+ Toggle: Basic attacks launch spikes that deal 20/35/50/65/80 (+0.30 AP) magic damage. Spikes grow wider as Cho'Gath gains Feast stacks.
R
− Devours an enemy unit, dealing a high amount of damage that ignores defenses. If the target is killed, Cho'Gath grows, gaining maximum health (maximum 6 stacks). Cho'Gath loses half of his stacks upon death.
+ Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum health (maximum 6 stacks). Cho'Gath loses half of his stacks upon death.
− Hungrily devours an enemy dealing 300/475/650 (+0.70 AP) true damage to Champions, or 1000 (+0.70 AP) true damage to minions.If the enemy is killed by Feast, Cho'Gath grows, gaining 90/120/150 maximum Health (maximum 6 stacks). Loses half of his stacks on death.
+ Hungrily devours an enemy dealing 300/475/650 (+0.70 AP) true damage to Champions, or 1000 (+0.70 AP) true damage to minions and monsters.If the enemy is killed by Feast, Cho'Gath grows, gaining 90/120/150 maximum Health (maximum 6 stacks). Loses half of his stacks on death.
Chogath