Darius

since 0.151.2 63 changes 5 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S14S15S1611.1.1now
table view
patchsimilarityshared dims
16.11.1 (now)100.0%51
11.1.195.8%39
11.7.195.8%39
10.23.195.8%39
15.14.195.6%47
15.7.194.6%47
14.2.194.5%47
14.11.194.5%47
12.21.193.2%47
12.10.193.2%47
12.13.193.2%47
12.16.193.2%47
9.9.192.8%41
9.14.192.8%41
9.24.192.8%41
9.24.292.8%41
10.2.192.8%41
10.4.192.8%41
10.6.192.8%41
10.11.192.8%41
12.6.192.4%47
11.10.191.5%47
11.14.191.5%47
11.16.191.5%47
11.20.191.5%47
11.21.191.5%47
9.7.191.3%41
11.8.190.7%47
8.24.190.4%37
8.11.190.2%23
8.23.186.7%43
8.19.184.4%43
8.12.183.4%43
7.15.183.4%41
7.3.183.4%41
7.22.182.5%43
7.20.381.9%43
5.17.181.2%43
8.4.181.1%43
5.18.180.9%43
5.20.180.9%43
5.21.180.9%43
5.24.180.9%43
6.4.180.9%43
7.2.180.9%43
8.3.180.2%43
8.1.180.2%43
5.16.179.1%41
4.20.168.0%37
5.7.168.0%37
0.151.265.3%37
0.152.5565.3%37
0.153.265.3%37
3.8.164.6%33
3.8.563.8%35
3.12.263.8%35
3.12.2463.8%35
3.14.2363.8%35
4.5.463.2%35
4.13.163.2%35
3.14.1262.9%35
3.14.4162.9%35
4.1.262.9%35
4.3.262.9%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+16.0%-6.5%S0S3S4S5S6S7S8S9S10S11S12S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%57
0.153.20.0%0.0%58
3.8.10.0%0.0%50
3.8.50.0%0.0%50
3.12.20.0%0.0%56
3.12.240.0%0.0%56
3.14.12+3.6%+3.6%56
3.14.23-3.6%0.0%56
3.14.41+3.6%+3.6%56
4.1.20.0%+3.6%56
4.3.20.0%+3.6%56
4.5.4+0.3%+3.9%56
4.13.10.0%+3.9%56
4.20.1+2.0%+5.9%55
5.7.10.0%+5.9%57
5.16.1+1.9%+7.8%51
5.17.1+2.5%+10.4%61
5.18.1-0.1%+10.3%61
5.20.1-1.8%+8.4%61
5.21.10.0%+8.4%61
5.24.10.0%+8.4%61
6.4.10.0%+8.4%61
7.2.1-1.0%+7.4%61
7.3.1+0.0%+7.4%59
7.15.1+0.0%+7.5%59
7.20.30.0%+7.5%59
7.22.1+0.6%+8.0%61
8.1.1-1.6%+6.4%61
8.3.1+0.0%+6.4%61
8.4.1+1.1%+7.6%59
8.11.1-3.4%+4.1%29
8.12.10.0%+4.1%33
8.19.1+0.8%+4.9%63
8.23.1+1.6%+6.4%63
8.24.10.0%+6.4%55
9.7.10.0%+6.4%55
9.9.1+1.9%+8.3%57
9.14.10.0%+8.3%57
9.24.10.0%+8.3%57
9.24.20.0%+8.3%57
10.2.10.0%+8.3%57
10.4.10.0%+8.3%59
10.6.10.0%+8.3%55
10.11.10.0%+8.3%55
10.23.1+0.7%+9.0%47
11.1.1-0.0%+9.0%47
11.7.10.0%+9.0%47
11.8.10.0%+9.0%47
11.10.1+0.9%+10.0%53
11.14.10.0%+10.0%53
11.16.10.0%+10.0%53
11.20.10.0%+10.0%51
11.21.10.0%+10.0%51
12.6.1+0.8%+10.8%51
12.10.1+0.6%+11.4%51
12.13.10.0%+11.4%51
12.16.10.0%+11.4%51
12.21.1+0.0%+11.4%51
14.2.1+1.9%+13.3%49
14.11.10.0%+13.3%49
15.7.1-0.1%+13.2%49
15.14.1+1.0%+14.1%49
16.11.1-4.6%+9.5%45

0.151.2 vs 16.11.1 — by dimension

Damage55%Toughness76%Control42%Tempo81%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage55.3%15
Toughness75.7%8
Control41.7%4
Tempo81.5%10

65.3% overall · 37 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 16.11.1

armor2037Toughness
armor/lvl3.55.2Toughness
attack damage5064Damage
attack damage/lvl3.55Damage
attack_range125175Damage
attack speed0.5750.625Damage
attack_speed.growth_percent2.651Damage
health426652Toughness
health/lvl93114Toughness
hp regen8.2510Toughness
magic resist3032Toughness
magic resist/lvl1.252.050Toughness
mana200263Tempo
mana/lvl37.558Tempo
mp regen66.6Tempo
move speed315340Mobility

Passive

description

− Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times.

+ Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.

Q

cost 40 25/30/35/40/45 Tempo
description

− Darius swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle.

+ Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.

resource {{ cost }} mana {{ cost }} {{ abilityresourcename }}
damage.ad_ratio 0.70 - Damage
damage.base 70/105/140/175/210 10/50/80/110/140 Damage
damage.blade_bonus_percent 50 - Damage
damage.handle - 3.500/17.500/28.000/38.500/49.000 Damage
utility.heal_percent - 17 Utility
utility.heal_percent_cap - 51 Utility
tooltip

− Deals 70/105/140/175/210 (+0.70 AD) physical damage to all nearby enemies in a circle. Champions in the outer half of the ability are struck by the blade, taking 50% additional damage.

+ Darius hefts his axe then swings it around, dealing 10/50/80/110/140 physical damage with the edge and 3.500/17.500/28.000/38.500/49.000 damage with the handle. Enemies hit with the handle do not take a Hemorrhage stack.Darius restores 17% missing Health per enemy champion and large jungle monster hit with the edge, up to a max of 51%.{{ spellmodifierdescriptionappend }}

W

cooldown 8 5 Tempo
cost 30/35/40/45/50 40 Tempo
description

− Darius's next attack strikes a crucial artery. As they bleed out, their movement and attack speed is slowed. Crippling Strike's cooldown is lower the more bloodied its target.

+ Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.

range 300
resource {{ cost }} mana {{ cost }} {{ abilityresourcename }}
control.slow_duration 2 1 Control
control.slow_percent 20/25/30/35/40 90 Control
damage.attack_percent 120/140/160/180/200 - Damage
tempo.cd_refund_percent - 50 Tempo
tempo.cooldown_reduction 1 - Tempo
tooltip

− The next basic attack deals 120/140/160/180/200% damage and slows the target's movement and attack speed by 20/25/30/35/40% for 2 seconds.Crippling Strike's base cooldown is reduced by 1 second for each stack of Hemorrhage on the target.

+ Darius' next Attack deals {{ empoweredattackdamage }} physical damage and Slows by 90% for 1 second.This Ability refunds its Mana cost and reduces its Cooldown by 50% if it kills the target.This Ability triggers spell effects upon dealing damage.{{ spellmodifierdescriptionappend }}

E

cooldown 24/21/18/15/12 26/23.5/21/18.5/16 Tempo
cost 45 70/60/50/40/30 Tempo
description

− Darius hones his axe, granting him passive armor penetration. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.

+ Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.

range 540 535
resource {{ cost }} mana {{ cost }} {{ abilityresourcename }}
damage.armor_pen_percent 5/10/15/20/25 20/20/25/30/35 Damage
slowduration - 1 Control
slowpercent - 40 Control
tooltip

− Passive: Grants 5/10/15/20/25% armor penetration.Active: Pulls in all enemies in front of Darius.

+ Passive: Darius gains 20/20/25/30/35% Armor Penetration.Active: Darius hooks with his axe, Pulling, and Knocking Up and Slowing by 40% for 1 second.{{ spellmodifierdescriptionappend }}

R

cooldown 100/90/80 120/100/80 Tempo
cost 100 100/100/0 Tempo
description

− Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed.

+ Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

resource {{ cost }} mana {{ cost }} {{ abilityresourcename }}
damage.ad_ratio 0.75 - Damage
damage.base 160/250/340 0/125/250 (+0.75 AD) Damage
damage.max_cap 0 0/250/500 (+1.5 AD) Damage
misc.duration - 20
tooltip

− Leaps to target enemy champion and strikes a lethal blow, dealing 160/250/340 (+0.75 AD) true damage. Maximum Damage: 0.The cooldown is refreshed if Noxian Guillotine kills the target.

+ Darius leaps to an enemy and strikes a lethal blow, dealing 0/125/250 (+0.75 AD) true damage. For each Hemorrhage on the target, this Ability deals an additional 20% damage, up to a max of 0/250/500 (+1.5 AD) damage.If this kills the target, Darius may Recast this Ability once within 20 seconds. At rank 3, this Ability has no Mana cost and kills refresh the Cooldown completely.{{ spellmodifierdescriptionappend }}