12.12.1 → 12.13.1
Q
− Darius hefts his axe then swings it around, dealing 50/80/110/140/170 physical damage with the edge and 17.500/28.000/38.500/49.000/59.500 damage with the handle. Enemies hit with the handle do not take a Hemorrhage stack.Darius restores 13% missing Health per enemy champion and large jungle monster hit with the edge, up to a max of 39%.
+ Darius hefts his axe then swings it around, dealing 50/80/110/140/170 physical damage with the edge and 17.500/28.000/38.500/49.000/59.500 damage with the handle. Enemies hit with the handle do not take a Hemorrhage stack.Darius restores 13% missing Health per enemy champion and large jungle monster hit with the edge, up to a max of 39%.{{ spellmodifierdescriptionappend }}
W
− Darius' next Attack deals {{ empoweredattackdamage }} physical damage and Slows by 90% for 1 second.This Ability refunds its Mana cost and reduces its Cooldown by 50% if it kills the target.This Ability triggers spell effects upon dealing damage.
+ Darius' next Attack deals {{ empoweredattackdamage }} physical damage and Slows by 90% for 1 second.This Ability refunds its Mana cost and reduces its Cooldown by 50% if it kills the target.This Ability triggers spell effects upon dealing damage.{{ spellmodifierdescriptionappend }}
E
− Passive: Darius gains 15/20/25/30/35% Armor Penetration.Active: Darius hooks with his axe, Pulling, and Knocking Up and Slowing by 40% for 1 second(s).
+ Passive: Darius gains 15/20/25/30/35% Armor Penetration.Active: Darius hooks with his axe, Pulling, and Knocking Up and Slowing by 40% for 1 second(s).{{ spellmodifierdescriptionappend }}
R
− Darius leaps to an enemy and strikes a lethal blow, dealing 0/125/250 (+0.75 AD) true damage. For each Hemorrhage on the target, this Ability deals an additional 20% damage, up to a max of 0/250/500 (+1.5 AD) damage.If this kills the target, Darius may Recast this Ability once within 20 seconds. At rank 3, this Ability has no Mana cost and kills refresh the Cooldown completely.
+ Darius leaps to an enemy and strikes a lethal blow, dealing 0/125/250 (+0.75 AD) true damage. For each Hemorrhage on the target, this Ability deals an additional 20% damage, up to a max of 0/250/500 (+1.5 AD) damage.If this kills the target, Darius may Recast this Ability once within 20 seconds. At rank 3, this Ability has no Mana cost and kills refresh the Cooldown completely.{{ spellmodifierdescriptionappend }}
Darius