10.22.1 → 10.23.1
Q
− Unleashes a bolt of lunar energy in an arc dealing {{ totaldamage }} magic damage.Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.
+ Diana unleashes an arc of lunar energy, dealing {{ totaldamage }} magic damage and marking with Moonlight for 3 seconds. Moonlight reveals enemies that are not stealthed.
W
− Creates three orbiting spheres that explode on contact with enemies, each dealing {{ totaldamage }} magic damage ({{ totalmaxdamage }} Maximum Damage). Lasts 5 seconds.Grants a temporary shield that absorbs {{ shieldvalue }} damage. If the third sphere detonates, the shield increases by {{ shieldvalue }}.
+ Diana creates three orbiting spheres for 5 seconds that explode on contact, each dealing {{ totaldamage }} magic damage, up to a max of {{ totalmaxdamage }} damage.Diana also gains {{ shieldvalue }} Shield for the same duration. When the last sphere detonates, she gains an additional {{ shieldvalue }} Shield and refreshes the duration.
E
− Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing {{ totaldamage }} magic damage, resetting its cooldown if the enemy is affected by Moonlight.
+ Diana becomes as the vengeful moon, dashing to an enemy and dealing {{ totaldamage }} magic damage. If the target is afflicted with Moonlight, this Ability's cooldown is refreshed.
R
− Reveals and draws in all nearby enemies and slows them by 30/40/50% for 2 seconds.If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after 1 second, dealing {{ rexplosiondamage }} magic damage in an area around her, increased by {{ rmultihitamplification }} for each target beyond the first pulled.
+ Diana Pulls In, Slows by 30/40/50%, and reveals nearby enemies for 2 seconds.If Diana hits at least one enemy champion, she calls to the moon, dealing {{ rexplosiondamage }} magic damage plus {{ rmultihitamplification }} for each champion pulled beyond the first, up to a max of an additional {{ maxdamage }} damage.
Diana