12.11.1 → 16.10.1
| attack_speed.growth_percent | 2.25 | → | 2 | Damage |
Passive
− Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for her next 3 attacks.
+ Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.
Q
− Diana unleashes an arc of lunar energy, dealing 25/60/95/130/165 (+0.700 AP) magic damage and marking with Moonlight for 3 seconds. Moonlight reveals enemies that are not stealthed.
+ Diana unleashes an arc of lunar energy, dealing 35/70/105/140/175 (+0.700 AP) magic damage and marking with Moonlight for 3 seconds. Moonlight reveals enemies that are not stealthed.{{ spellmodifierdescriptionappend }}
W
− Diana creates three orbiting spheres for 5 seconds that explode on contact, each dealing 6/18/30/42/54 (+0.15 AP) magic damage, up to a max of 18/54/90/126/162 (+0.45 AP) damage.Diana also gains 25/40/55/70/85 (+0.25 AP) (+0.09 Max HP) Shield for the same duration. When the last sphere detonates, she gains an additional 25/40/55/70/85 (+0.25 AP) (+0.09 Max HP) Shield and refreshes the duration.
+ Diana creates three orbiting spheres for 5 seconds that explode on contact, each dealing 8/20/32/44/56 (+0.18 AP) magic damage, up to a max of 24/60/96/132/168 (+0.54 AP) damage.Diana also gains 30/45/60/75/90 (+0.3 AP) (+0.09 Max HP) Shield for the same duration. When the last sphere detonates, she gains an additional 30/45/60/75/90 (+0.3 AP) (+0.09 Max HP) Shield and refreshes the duration.{{ spellmodifierdescriptionappend }}
E
− Diana becomes as the vengeful moon, dashing to an enemy and dealing 30/50/70/90/110 (+0.450 AP) magic damage. If the target is afflicted with Moonlight, this Ability's Cooldown is refreshed.
+ Diana becomes as the vengeful moon, dashing to an enemy and dealing 30/50/70/90/110 (+0.6 AP) magic damage. If the target is afflicted with Moonlight, this Ability's Cooldown is refreshed.{{ spellmodifierdescriptionappend }}
R
− Diana Pulls In, Slows by 30/40/50%, and reveals nearby enemies for 2 seconds.If Diana hits at least one enemy champion, she calls to the moon, dealing 100/200/300 (+0.6 AP) magic damage plus 10/35/60 (+0.15 AP) for each champion pulled beyond the first, up to a max of an additional 50/175/300 (+0.75 AP) damage.
+ Diana Pulls In, Slows by 30/40/50%, and reveals nearby enemies for 2 seconds.If Diana hits at least one enemy champion, she calls to the moon, dealing 100/200/300 (+0.6 AP) magic damage plus 10/35/60 (+0.15 AP) for each champion pulled beyond the first, up to a max of an additional 50/175/300 (+0.75 AP) damage.{{ spellmodifierdescriptionappend }}
Diana