Diana

since 0.151.2 49 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S0S3S4S6S7S8S9S10S11S12S13S14S15S1615.4.1now
table view
patchsimilarityshared dims
15.4.1100.0%57
15.7.1100.0%57
16.11.1 (now)100.0%57
14.6.198.4%57
14.7.198.4%57
13.14.198.2%57
14.5.198.2%57
12.11.197.8%57
12.13.197.8%57
12.16.197.8%57
10.3.197.6%41
10.4.197.6%41
11.1.197.5%41
10.10.197.5%41
10.11.197.5%41
10.23.197.5%41
9.24.197.3%41
9.24.297.3%41
10.2.197.3%41
12.10.195.9%57
11.9.194.7%57
11.10.194.7%57
11.11.194.7%57
11.8.194.7%57
9.13.183.0%37
9.14.183.0%37
9.18.183.0%37
9.19.183.0%37
8.23.182.7%41
7.22.181.2%41
7.14.180.7%41
4.20.180.3%45
6.4.180.3%45
6.7.180.3%45
7.3.180.3%45
8.9.180.2%41
8.1.178.7%41
8.3.178.7%41
4.5.478.5%45
4.18.178.5%45
3.7.178.2%45
3.7.978.2%45
3.8.178.2%45
3.11.278.2%45
4.1.278.2%45
4.2.178.2%45
0.153.276.9%45
0.152.10776.1%45
0.151.275.6%45
0.152.5575.6%45

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+2.9%-4.9%S0S3S4S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%53
0.152.107-0.5%-0.5%54
0.153.2+0.1%-0.4%54
3.7.1-2.5%-2.9%54
3.7.90.0%-2.9%54
3.8.10.0%-2.9%54
3.11.20.0%-2.9%54
4.1.20.0%-2.9%54
4.2.10.0%-2.9%54
4.5.4+0.4%-2.5%54
4.18.10.0%-2.5%54
4.20.1+2.2%-0.3%53
6.4.10.0%-0.3%53
6.7.10.0%-0.3%53
7.3.1+0.0%-0.3%53
7.14.10.0%-0.3%49
7.22.1+0.4%+0.1%51
8.1.1-2.0%-1.8%51
8.3.1+0.0%-1.8%51
8.9.1-0.1%-1.9%51
8.23.1+2.0%+0.1%51
9.13.10.0%+0.1%41
9.14.10.0%+0.1%43
9.18.10.0%+0.1%43
9.19.10.0%+0.1%43
9.24.1-3.4%-3.3%29
9.24.20.0%-3.3%37
10.2.10.0%-3.3%37
10.3.1-0.3%-3.6%37
10.4.10.0%-3.6%37
10.10.1-0.1%-3.7%37
10.11.10.0%-3.7%37
10.23.10.0%-3.7%37
11.1.1-0.0%-3.7%37
11.8.10.0%-3.7%37
11.9.1-0.5%-4.2%53
11.10.10.0%-4.2%53
11.11.10.0%-4.2%53
12.10.1+1.0%-3.3%53
12.11.1+2.3%-1.0%53
12.13.10.0%-1.0%53
12.16.10.0%-1.0%53
13.14.1+0.4%-0.6%53
14.5.10.0%-0.6%53
14.6.1-0.2%-0.8%53
14.7.10.0%-0.8%53
15.4.1+1.7%+0.9%53
15.7.10.0%+0.9%53
16.11.10.0%+0.9%53

9.19.1 vs 9.24.1 — by dimension

Damage99%Toughness100%Tempo74%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage98.6%5
Toughness100.0%8
Tempo74.1%16

87.2% overall · 33 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

9.23.1 9.24.1

mana372420Tempo
mana/lvl2025Tempo
attack damage53.0457.04Damage

Passive

description

− Every third strike restores mana and cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains attack speed for her next 3 attacks.

+ Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains attack speed for her next 3 attacks.

Q

cost 55 50 Tempo
resource {{ cost }} {{ abilityresourcename }}  

W

cooldown 10 15/13.5/12/10.5/9 Tempo
cost 40/55/70/85/100 40/45/50/55/60 Tempo
resource {{ cost }} Mana  
tooltip

− Creates three orbiting spheres that explode on contact with enemies dealing 22/34/46/58/70 (+0.20 AP) magic damage. Lasts 5 seconds.Grants a temporary shield that absorbs 40/55/70/85/100 (+0.30 AP) damage. If the third sphere detonates, the shield increases by 40/55/70/85/100 (+0.30 AP).

+ Creates three orbiting spheres that explode on contact with enemies, each dealing {{ totaldamage }} magic damage ({{ totalmaxdamage }} Maximum Damage). Lasts 5 seconds.Grants a temporary shield that absorbs {{ shieldvalue }} damage. If the third sphere detonates, the shield increases by {{ shieldvalue }}.

E

name Moonfall Lunar Rush
description

− <spellPassive>Passive:</spellPassive> Increases the attack speed gained from Moonsilver Blade<spellActive>Active:</spellActive> Reveals and draws in all nearby enemies and then slows them for 2 seconds.

+ Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

cooldown 26/24/22/20/18 22/20/18/16/14 Tempo
cost 70 40/45/50/55/60 Tempo
range 450 825
resource {{ cost }} {{ abilityresourcename }} &nbsp;
tooltip

− Passive: Increases the attack speed gained from Moonsilver Blade to 30/50/60/70/80%Active: Reveals and draws in all nearby enemies and then slows them by 35/40/45/50/55% for 2 seconds.

+ Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing {{ totaldamage }} magic damage, resetting its cooldown if the enemy is affected by moonlight.

R

name Lunar Rush Moonfall
description

− Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

+

cooldown 25/20/15 100/90/80 Tempo
cost 50/65/80 100 Tempo
range 825 475
resource {{ cost }} {{ abilityresourcename }} &nbsp;
control.slow_duration - 2 Control
control.slow_percent - 30/40/50 Control
misc.duration - 1
tooltip

− Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing {{ totaldamage }} magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

+ Reveals and draws in all nearby enemies and slows them by 30/40/50% for 2 seconds.If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after 1 second, dealing {{ rexplosiondamage }} magic damage in an area around her, increased by {{ rmultihitamplification }} for each target beyond the first pulled.