9.23.1 → 9.24.1
| mana | 372 | → | 420 | Tempo |
| mana/lvl | 20 | → | 25 | Tempo |
| attack damage | 53.04 | → | 57.04 | Damage |
Passive
− Every third strike restores mana and cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains attack speed for her next 3 attacks.
+ Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains attack speed for her next 3 attacks.
Q
W
− Creates three orbiting spheres that explode on contact with enemies dealing 22/34/46/58/70 (+0.20 AP) magic damage. Lasts 5 seconds.Grants a temporary shield that absorbs 40/55/70/85/100 (+0.30 AP) damage. If the third sphere detonates, the shield increases by 40/55/70/85/100 (+0.30 AP).
+ Creates three orbiting spheres that explode on contact with enemies, each dealing {{ totaldamage }} magic damage ({{ totalmaxdamage }} Maximum Damage). Lasts 5 seconds.Grants a temporary shield that absorbs {{ shieldvalue }} damage. If the third sphere detonates, the shield increases by {{ shieldvalue }}.
E
− <spellPassive>Passive:</spellPassive> Increases the attack speed gained from Moonsilver Blade<spellActive>Active:</spellActive> Reveals and draws in all nearby enemies and then slows them for 2 seconds.
+ Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.
− Passive: Increases the attack speed gained from Moonsilver Blade to 30/50/60/70/80%Active: Reveals and draws in all nearby enemies and then slows them by 35/40/45/50/55% for 2 seconds.
+ Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing {{ totaldamage }} magic damage, resetting its cooldown if the enemy is affected by moonlight.
R
− Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.
+
− Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing {{ totaldamage }} magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.
+ Reveals and draws in all nearby enemies and slows them by 30/40/50% for 2 seconds.If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after 1 second, dealing {{ rexplosiondamage }} magic damage in an area around her, increased by {{ rmultihitamplification }} for each target beyond the first pulled.
Diana