12.12.1 → 12.13.1
Q
− Dr. Mundo hurls his bonesaw, dealing 17/20/22/25/28% current Health magic damage to the first enemy hit and Slowing them by 40% for 2 seconds.If the bonesaw hits a champion or monster, Dr. Mundo restores {{ healthrestoreonhitchampionmonster }} Health. If it hits a non-champion or non-monster, Dr. Mundo instead restores {{ healthrestoreonhitminion }} Health.
+ Dr. Mundo hurls his bonesaw, dealing 17/20/22/25/28% current Health magic damage to the first enemy hit and Slowing them by 40% for 2 seconds.If the bonesaw hits a champion or monster, Dr. Mundo restores {{ healthrestoreonhitchampionmonster }} Health. If it hits a non-champion or non-monster, Dr. Mundo instead restores {{ healthrestoreonhitminion }} Health.{{ spellmodifierdescriptionappend }}
W
− Dr. Mundo charges up a defibrilator, dealing 5/20/35/50/65 magic damage each second for up to 4 seconds to nearby enemies. While active he stores 20/25/30/35/40% of damage taken as gray health and can Recast.Recast: Detonate the defibrilator, dealing 0.07 Max HP magic damage to nearby enemies. If this hits at least one champion, Dr. Mundo restores 100% of gray health. If only non-champions were hit, Dr. Mundo instead restores 50% of gray health.
+ Dr. Mundo charges up a defibrilator, dealing 5/20/35/50/65 magic damage each second for up to 4 seconds to nearby enemies. While active he stores 20/25/30/35/40% of damage taken as gray health and can Recast.Recast: Detonate the defibrilator, dealing 0.07 Max HP magic damage to nearby enemies. If this hits at least one champion, Dr. Mundo restores 100% of gray health. If only non-champions were hit, Dr. Mundo instead restores 50% of gray health.{{ spellmodifierdescriptionappend }}
E
− Passive: Dr Mundo gains 10/15/20/25/30 Attack Damage, plus up to 20/25/30/35/40 Attack Damage based on his missing Health.Active: Mundo violently swings his "medical" bag, causing his next Attack to deal an additional -5/5/15/25/35 (+0.07 Max HP) physical damage, increased by up to {{ maxdamageamptooltip }} based on his missing Health. If the enemy is killed, Mundo swats them away, dealing the minimum damage to all enemies they pass through. Small monsters are swatted immediately.
+ Passive: Dr Mundo gains 10/15/20/25/30 Attack Damage, plus up to 20/25/30/35/40 Attack Damage based on his missing Health.Active: Mundo violently swings his "medical" bag, causing his next Attack to deal an additional -5/5/15/25/35 (+0.07 Max HP) physical damage, increased by up to {{ maxdamageamptooltip }} based on his missing Health. If the enemy is killed, Mundo swats them away, dealing the minimum damage to all enemies they pass through. Small monsters are swatted immediately.{{ spellmodifierdescriptionappend }}
R
− Dr. Mundo pumps himself with chemicals, temporarily gaining 5/8/12% of his missing Health as max Health then gaining 5/15/25% Move Speed, {{ totalbonusad }} Attack Damage, and regenerating 0/20/40% max Health over 10 seconds.
+ Dr. Mundo pumps himself with chemicals, temporarily gaining 5/8/12% of his missing Health as max Health then gaining 5/15/25% Move Speed, {{ totalbonusad }} Attack Damage, and regenerating 0/20/40% max Health over 10 seconds.{{ spellmodifierdescriptionappend }}
DrMundo