13.10.1 → 16.13.1
| attack damage/lvl | 3.6 | → | 3.4 | Damage |
Q
damage.total 40/45/50/55/60 (+0.650/0.75/0.85/0.950/1.050 AD) → 35/40/45/50/55 (+0.650/0.75/0.85/0.950/1.050 AD) Damage
W
e1 4/5/6/7/8 → 0
E
cooldown 18/17/16/15/14 → 16/15/14/13/12 Tempo
damage.total 75/110/145/180/215 (+0.5 AD) → 40/75/110/145/180 (+0.5 AD) Damage
R
damage.falloff_percent_per_hit 8 → 5 Damage
damage.min_falloff_percent 40 → 50 Damage
damage.total 75/175/275 (+0.900/1.1/1.300 AD) → 100/200/300 (+0.900/1.1/1.300 AD) Damage
Draven