15.1.1 → 16.12.1
| attack damage/lvl | 3.6 | → | 3.4 | Damage |
Q
e1 100 → 0
e2 75/85/95/105/115 → 75
e3 30/35/40/45/50 → 0
e5 40/45/50/55/60 → 0
W
e1 4/5/6/7/8 → 0
R
damage.total 75/175/275 (+0.900/1.1/1.300 AD) → 100/200/300 (+0.900/1.1/1.300 AD) Damage
Draven