5.10.1 → 6.21.1
| attack damage | 59 | → | 55 | Damage |
| attack speed | 0.606 | → | 0.625 | Damage |
| attack_speed.growth_percent | 3 | → | 3.3 | Damage |
| mana/lvl | 40 | → | 50 | Tempo |
| move speed | 345 | → | 340 | Mobility |
Q
W
− Passive: Ekko's basic attacks deal bonus magic damage to enemies under 30% health equal to 5% (+0.02% AP) of their missing health (max 400 damage vs. minions and monsters).Active: After a 3 second delay, Ekko creates a short-lived chronosphere at the target location that slows enemies who enter by 40%. If Ekko enters the sphere, he will detonate it, gaining a shield that absorbs up to 150/195/240/285/330 (+0.80 AP) damage for 2 seconds. Enemies caught inside are stunned for 2.25 seconds.
+ Passive: Ekko's basic attacks deal bonus magic damage to enemies under 30% health equal to 3% (+0.03% AP) of their missing health. Deals a minimum of 15 damage, and a maximum of 150 damage vs. minions and monsters.Active: After a 3 second delay, Ekko creates a short-lived chronosphere at the target location that slows enemies who enter by 40%. If Ekko enters the sphere, he will detonate it, gaining a shield that absorbs up to 80/100/120/140/160 (+1.50 AP) damage for 2 seconds. Enemies caught inside are stunned for 1.75 seconds.
Ekko