6.8.1 → 6.9.1
Passive
− Hitting a target with any of Ezreal's abilities increases his Attack Speed by 10% for 6 seconds (effect stacks up to 5 times).
+ Hitting a target with any of Ezreal's abilities increases his Attack Speed by 10% for 6 seconds (stacks up to 5 times).
E
− Ezreal teleports to a target nearby location and fires a homing bolt at the nearest enemy unit, dealing 75/125/175/225/275 (+{{ f1 }} AD) (+0.75 AP) magic damage.
+ Ezreal teleports to a nearby location and fires a bolt at the nearest enemy, dealing 75/125/175/225/275 (+{{ f1 }} AD) (+0.75 AP) magic damage.
R
− Ezreal winds up for 1 second to fire a barrage of missiles dealing 350/500/650 (+1 AD) (+0.90 AP) magic damage to each unit it passes through. However, it deals 10% less damage for each unit it hits (minimum 30%).
+ Ezreal winds up for 1 second to fire a long range missile that deals 350/500/650 (+1 AD) (+0.90 AP) magic damage to each enemy it passes through. Deals 10% less damage for each enemy hit (minimum 30%).
Ezreal