Fiddlesticks

since 7.3.1 35 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S7S8S9S10S11S12S14S1515.10.1now
table view
patchsimilarityshared dims
15.10.1100.0%55
15.13.1 (now)100.0%55
14.21.198.2%55
12.21.197.3%55
14.4.197.3%55
12.13.197.3%55
11.1.196.1%45
11.5.196.1%45
10.25.196.1%45
12.10.195.9%55
12.8.193.2%55
11.8.193.2%55
10.8.188.3%49
10.9.188.3%49
10.10.188.3%49
10.11.188.3%49
10.12.188.3%49
10.15.188.3%49
10.7.188.0%49
8.23.186.6%39
9.7.186.6%39
9.13.186.6%39
9.24.186.6%39
9.24.286.6%39
9.5.185.1%35
8.15.184.1%39
8.17.184.1%39
8.9.183.5%41
7.22.182.8%45
7.9.182.2%45
7.20.382.2%45
7.3.181.3%45
7.6.181.3%45
8.4.181.2%41
8.3.180.6%45
8.1.180.5%45

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.2%-6.2%S7S8S9S10S11S12S14S15
table view
patchdeltacumulativedims
7.6.10.0%0.0%53
7.9.1+1.9%+1.9%53
7.20.30.0%+1.9%53
7.22.1+0.6%+2.5%53
8.1.1-1.9%+0.6%53
8.3.1-0.0%+0.5%53
8.4.1+1.0%+1.6%49
8.9.1-0.1%+1.5%49
8.15.1-0.2%+1.2%47
8.17.10.0%+1.2%47
8.23.1+2.1%+3.3%47
9.5.10.0%+3.3%45
9.7.10.0%+3.3%45
9.13.10.0%+3.3%47
9.24.10.0%+3.3%47
9.24.20.0%+3.3%47
10.7.1-5.3%-2.0%35
10.8.1+0.0%-1.9%57
10.9.10.0%-1.9%57
10.10.1+1.4%-0.5%57
10.11.10.0%-0.5%57
10.12.1+0.7%+0.2%57
10.15.1-1.4%-1.2%57
10.25.10.0%-1.2%47
11.1.1+0.0%-1.2%41
11.5.10.0%-1.2%41
11.8.10.0%-1.2%41
12.8.1+0.1%-1.1%51
12.10.1+1.5%+0.4%51
12.13.1+1.9%+2.3%51
12.21.1+0.0%+2.3%51
14.4.10.0%+2.3%51
14.21.1-1.2%+1.1%51
15.10.1-1.9%-0.8%51
15.13.10.0%-0.8%51

9.24.2 vs 10.7.1 — by dimension

Damage98%Toughness96%Control84%Utility49%Tempo87%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage98.2%7
Toughness95.7%8
Control84.4%4
Utility49.0%2
Tempo86.7%14

89.8% overall · 39 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

10.6.1 10.7.1

health524.4580.4Toughness
health/lvl8092Toughness
armor3034Toughness
attack damage48.3655.36Damage

Passive

name Dread A Harmless Scarecrow
description

− Standing still or channeling abilities for 1.5 seconds empowers Fiddlesticks with Dread. Immobilizing crowd control resets this timer.Dread grants Movement Speed, but only lasts for 1.5s after Fiddlesticks starts moving.

+ Fiddlesticks' trinket is replaced by scarecrow effigies.

Q

description

− Strikes a target unit with fear, causing it to flee in terror for a duration.

+ Fiddlesticks damaging enemies with spells while unseen or targeting an enemy with Terrify's activation strikes a target unit with fear, causing it to flee in terror for a duration.

cooldown 15/14/13/12/11 15/14.5/14/13.5/13 Tempo
control.fear_duration - 0.75/1/1.25/1.5/1.75 Control
damage.health_percent - 5/6/7/8/9 Damage
damage.health_percent_repeat - 10/12/14/16/18 Damage
damage.minimum - 20/40/60/80/100 Damage
damage.minimum_repeat - 40/80/120/160/200 Damage
tooltip

− Terrifies a target, causing it to flee from Fiddlesticks for 1.25/1.5/1.75/2/2.25 seconds.

+ Passive: While unseen and out of combat, damaging an enemy with a spell terrifies them for 0.75/1/1.25/1.5/1.75 seconds.Active: Terrifies a target for 0.75/1/1.25/1.5/1.75 seconds and deals 5/6/7/8/9% (+1% per 50AP) of the target's current health (minimum 20/40/60/80/100) as magic damage. If the target has recently been terrified, instead deal 10/12/14/16/18% (+2% per 50AP) of the target's current health (minimum 40/80/120/160/200) as magic damage. Max 400 damage vs monsters.

W

name Drain Bountiful Harvest
description

− Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself.

+ Fiddlesticks drains health from nearby enemies, dealing bonus execute damage at the end of the duration.

cooldown 4/3.75/3.5/3.25/3 9/8.5/8/7.5/7 Tempo
cost 80/90/100/110/120 60/65/70/75/80 Tempo
range 575 650
damage.minion_percent - 40 Damage
damage.missing_health_percent - 10/12/14/16/18 Damage
utility.heal_percent - 25/30/35/40/45 Utility
utility.heal_percent_minion - 15 Utility
tooltip

− Fiddlesticks creates a tether to the target unit and channels Drain on it, granting True Sight and dealing 80/105/130/155/180 Drain lasts up to 5 seconds, dealing a total of {{ f1 }} Drain returns cooldown equal to its remaining duration if the target dies.

+ Drains the souls of nearby enemies, dealing {{ draindamagecalc }} magic damage per second over 2 seconds plus 10/12/14/16/18% of their missing health on the final instance of damage.Fiddlesticks heals for 25/30/35/40/45% of the damage dealt before mitigation, reduced to 15% vs minions.On a completed channel or if nothing remains to be harvested, refund 60% of the remaining cooldown.Damage dealt to minions is reduced to 40%

E

name Dark Wind Reap
description

− A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims.

+ Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash.

cooldown 10 10/9/8/7/6 Tempo
cost 70/75/80/85/90 40/45/50/55/60 Tempo
range 750 850
control.silence_duration - 1.25 Control
control.slow_percent - 25/30/35/40/45 Control
tooltip

− Unleashes a Crow at the targeted enemy, dealing 60/80/100/120/140 Drained or ones it has not yet hit. Deals 200% damage to monsters.

+ Unleash dark magic at a target position, dealing {{ damage }} magic damage to and slowing enemies hit by 25/30/35/40/45% for 1.25 seconds in a crescent shaped area.Enemies in the center of the crescent are silenced for the duration as well as slowed.

R

tooltip

− Fiddlesticks channels for 1.5 seconds, then blinks to the target point unleashing a murder of crows that flock wildly around him, dealing 25/125/225 (+0.45 AP) magic damage per second to all enemy units in the area.The effect lasts for 5 seconds, dealing up to {{ totaldamage }} (+{{ apratiofullduration }}) total magic damage.

+ Channel for 1.5 seconds, then blink to the target point unleashing a murder of crows, dealing 25/125/225 (+{{ apratiotick }}) magic damage per second to all enemy units in the area.The effect lasts for 5 seconds, dealing up to {{ totaldamage }} (+{{ apratiofullduration }}) total magic damage.