0.151.2 → 12.20.1
| armor | 15 | → | 33 | Toughness |
| armor/lvl | 3.5 | → | 4.7 | Toughness |
| attack damage | 54.5 | → | 68 | Damage |
| attack damage/lvl | 3.2 | → | 3.3 | Damage |
| attack_range | 125 | → | 150 | Damage |
| attack speed | 0.581 | → | 0.69 | Damage |
| attack_speed.growth_percent | 3 | → | 3.2 | Damage |
| health | 450 | → | 620 | Toughness |
| health/lvl | 85 | → | 99 | Toughness |
| hp regen | 5.5 | → | 8.5 | Toughness |
| hp regen/lvl | 0.8 | → | 0.55 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 220 | → | 300 | Tempo |
| mana/lvl | 40 | → | 60 | Tempo |
| mp regen | 6.75 | → | 8 | Tempo |
| mp regen/lvl | 0.5 | → | 0.7 | Tempo |
| move speed | 325 | → | 345 | Mobility |
Passive
− Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
+ Fiora challenges nearby enemy Champions to dodge her. She calls out a direction from which she will try to strike. If she can complete her own challenge, she receives a small bonus and calls out a new direction.
Q
− Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.
+ Fiora lunges in a direction and stabs a nearby enemy, dealing physical damage and applying on-hit effects.
− Fiora dashes forward to strike her target, dealing 40/65/90/115/140 (+0.60 AD) physical damage.Fiora can perform the dash a second time within 4 seconds at no mana cost.
+ Fiora lunges in a direction and stabs the closest enemy, ward, or structure, dealing 70/80/90/100/110 physical damage. The strike will prioritize Vitals and enemies it will kill.If Fiora strikes an enemy, this Ability's Cooldown is reduced by 50%.{{ spellmodifierdescriptionappend }}
W
− Fiora's Attack Damage is increased. When activated, Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
+ Fiora parries all incoming damage and disables for a short time, then stabs in a direction. This stab slows the first enemy champion hit, or stuns them if Fiora blocked an immobilizing effect with this ability.
− Passive: Fiora's Attack Damage is increased by 15/20/25/30/35.Active: Fiora parries the next basic attack within 1.5 seconds and reflects 60/110/160/210/260 (+1 AP) magic damage back to the attacker. Works against champions, monsters, and large minions.
+ Fiora parries all incoming damage, disables, and negative effects for 0.75 seconds, then stabs. The stab deals 110/150/190/230/270 (+1 AP) magic damage to the first champion hit and Slows both Move Speed and Attack Speed by 50% for 2 seconds. If Fiora parries an Immobilizing effect, the stabbed enemy is Stunned rather than Slowed.{{ spellmodifierdescriptionappend }}
E
− Fiora temporarily gains additional Attack Speed. Each basic attack or Lunge she lands during this time increases her Movement Speed. Killing a champion refreshes the cooldown on Burst of Speed.
+ Fiora has increased attack speed for the next two attacks. The first attack slows the target, and the second attack will critically strike.
− Fiora gains 60/75/90/105/120% additional Attack Speed for 3 seconds. Each basic attack or Lunge she lands during this time increases her Movement Speed by 7/9/11/13/15% for 3 seconds, stacking up to 3 times.Killing a champion refreshes the cooldown on Burst of Speed. (Assists reduce the cooldown by half of the base amount.)
+ Fiora gains 50/60/70/80/90% Attack Speed for her next two Attacks. The first Attack Slows by 30% for 1 second. The second Attack always critically strikes for {{ f4 }}% damage.{{ spellmodifierdescriptionappend }}
R
− Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.
+ Fiora reveals all four Vitals on an enemy champion and gains Move Speed while near them. If Fiora hits all 4 Vitals or if the target dies after she has hit at least one, Fiora and her allies in the area are healed over the next few seconds.
− Fiora dashes around the battlefield striking random champions 5 times for 160/330/500 (+1.20 AD) physical damage. Successive strikes against the same target deal 25% damage.The first and last attack will be against the same target. Each strike applies on-hit effects.
+ Passive: Duelist's Dance Move Speed bonus is increased to 20/30/40%.Active: Fiora reveals all 4 Vitals on a champion for a max of {{ spell.fiorapassive:rdamagetotal }} max Health true damage and gains Duelist's Dance's Move Speed bonus while near the target.If Fiora strikes all 4 Vitals within 8 seconds or if the target dies after she has hit at least one, Fiora restores 50/75/100 (+0.6 AD) Health per second to surrounding allied champions for between 2 to 5 seconds, scaling with the number of Vitals hit.{{ spellmodifierdescriptionappend }}
Fiora