0.151.2 → 3.11.4
| move speed | 310 | → | 335 | Mobility |
Passive
− Fizz's dexterity allows him to ignore unit collision and take less physical damage from basic attacks.
+ Fizz's dexterity allows him to move through units and take less physical damage from basic attacks.
W
− Passive: Fizz's attacks rend his enemies, dealing 30/40/50/60/70 (+0.35 AP) plus 4/5/6/7/8% of the target's missing health as magic damage over 3 seconds. (Max 300 vs. minions)Active: For 5 seconds, Fizz's attacks deal an additional 10/15/20/25/30 (+0.35 AP) magic damage on hit and apply Grevious Wounds to his target, reducing incoming healing by 50%.
+ Passive: Fizz's attacks rend his enemies, dealing 30/40/50/60/70 (+0.35 AP) plus 4/5/6/7/8% of the target's missing health as magic damage over 3 seconds. (Max 300 vs. minions)Active: For 5 seconds, Fizz's attacks deal an additional 10/15/20/25/30 (+0.35 AP) magic damage on hit and apply Grievous Wounds to his target, reducing incoming healing by 50%.
Fizz