12.12.1 → 12.13.1
Q
− Fizz dashes through an enemy, dealing 1 AD physical damage plus 10/25/40/55/70 (+0.55 AP) magic damage.
+ Fizz dashes through an enemy, dealing 1 AD physical damage plus 10/25/40/55/70 (+0.55 AP) magic damage.{{ spellmodifierdescriptionappend }}
W
− Passive: Fizz's Attacks cause his enemies to bleed, dealing 10/20/30/40/50 (+0.4 AP) magic damage over 3 seconds. Active: Fizz's next Attack deals an additional 30/50/70/90/110 (+0.5 AP) magic damage. If this Attack kills its target, Fizz refunds 12/20/28/36/44 Mana Mana and reduces the cooldown of this Ability to 1 second. If it does not kill, Fizz's Attacks deal an additional 5/10/15/20/25 (+0.350 AP) magic damage for 5 seconds.
+ Passive: Fizz's Attacks cause his enemies to bleed, dealing 10/20/30/40/50 (+0.4 AP) magic damage over 3 seconds. Active: Fizz's next Attack deals an additional 30/50/70/90/110 (+0.5 AP) magic damage. If this Attack kills its target, Fizz refunds 12/20/28/36/44 Mana Mana and reduces the cooldown of this Ability to 1 second. If it does not kill, Fizz's Attacks deal an additional 5/10/15/20/25 (+0.350 AP) magic damage for 5 seconds.{{ spellmodifierdescriptionappend }}
E
− Fizz hops onto his trident, becoming Untargetable for 0.75 seconds, after which he deals 70/120/170/220/270 (+0.75 AP) magic damage to nearby enemies and Slows them by 40/45/50/55/60% for 2 seconds. Fizz can Recast this Ability while Untargetable to dash again, which ends the effect early, deals damage in a smaller area, and doesn't Slow.
+ Fizz hops onto his trident, becoming Untargetable for 0.75 seconds, after which he deals 70/120/170/220/270 (+0.75 AP) magic damage to nearby enemies and Slows them by 40/45/50/55/60% for 2 seconds. Fizz can Recast this Ability while Untargetable to dash again, which ends the effect early, deals damage in a smaller area, and doesn't Slow.{{ spellmodifierdescriptionappend }}
R
− Fizz launches a fish that attaches to the first champion hit. The victim is afflicted with True Sight and Slowed by between 40% to 80% based on how far the fish travelled before attaching. After 2 seconds a shark erupts on the target, Knocking Up the target with the fish for 1 second, Knocking Back everything else, and dealing between 50/150/250 (+0.8 AP) to 200/300/400 (+1.2 AP) magic damage based on how far the fish travelled before attaching.
+ Fizz launches a fish that attaches to the first champion hit. The victim is afflicted with True Sight and Slowed by between 40% to 80% based on how far the fish travelled before attaching. After 2 seconds a shark erupts on the target, Knocking Up the target with the fish for 1 second, Knocking Back everything else, and dealing between 50/150/250 (+0.8 AP) to 200/300/400 (+1.2 AP) magic damage based on how far the fish travelled before attaching.{{ spellmodifierdescriptionappend }}
Fizz