16.4.1 → 16.5.1
W
activedamage 25/50/75/100/125 → 25/50/75/100/125 (+0.450 AP) Damage
dotdamage 15/30/45/60/75 → 15/30/45/60/75 (+0.25 AP) Damage
R
bigsharkdamage 60/180/300 → 90/270/450 (+0.9 AP) Damage
smallsharkdamage 60/180/300 → 60/180/300 (+0.6 AP) Damage
Fizz