6.12.1 → 6.13.1
Q
E
− Fizz hops toward your cursor onto his spear, becoming untargetable, and then slams the ground dealing 70/120/170/220/270 (+0.75 AP) magic damage to nearby enemies and slowing them by 40/45/50/55/60% for 2 seconds.(+0.75 AP) magic damage in a smaller area to enemies nearby, instead of slamming the ground.
+ Fizz hops toward your cursor onto his spear, becoming untargetable, and then slams the ground dealing 70/120/170/220/270 (+0.75 AP) magic damage to nearby enemies and slowing them by 40/45/50/55/60% for 2 seconds.(+0.75 AP) magic damage in a smaller area to enemies nearby, instead of slamming the ground.
R
− Fizz releases a magical fish toward a location that attaches to any enemy champion that gets near it. The fish slows movement by 50/60/70% and increases magic damage by Fizz to the target by 20% for 6 seconds (does not affect Chum the Waters). (+1 AP) magic damage and slowing them by 50/60/70% for 1.5 seconds.
+ Fizz releases a magical fish toward a location that attaches to any enemy champion that gets near it. The fish slows movement by 50/60/70% and increases magic damage by Fizz to the target by 20% for 6 seconds (does not affect Chum the Waters). (+1 AP) magic damage and slowing them by 50/60/70% for 1.5 seconds.
Fizz