10.10.0 → 10.11.1
Q
− Galio fires two windblasts that deal {{ qmissiledamage }} magic damage.When the windblasts meet, they combine into a giant tornado that deals {{ percentsuperqdamagett }}% of enemies' maximum Health (max {{ superqmonstermaxdamagetotal }} vs. monsters) as magic damage over 2 seconds.
+ Galio fires two windblasts that deal {{ qmissiledamage }} magic damage.When the windblasts meet, they combine into a giant tornado that deals {{ percentsuperqdamagett }}% of enemies' maximum Health (max {{ superqmonstermaxdamagetotal }} vs. monsters) as magic damage over 2 seconds.
W
− Passive: After not taking damage for 12 seconds Galio gains a shield that absorbs {{ totalpassiveshield }} magic damage.First Cast: Galio starts to charge, gaining 20/25/30/35/40 (+{{ f2 }} Armor)(+{{ f4 }} AP)% Damage Reduction from Magic Damage and {{ f5 }}% of that amount as Damage Reduction from Physical Damage. While charging, Galio slows himself by 15%.Second Cast: Galio taunts nearby enemy champions for 0.5 to 1.5 seconds, deals 5/20/35/50/65 (+{{ f9 }} AP) to 15/60/105/150/195 (+{{ f11 }} AP) damage, and refreshes the Damage Reduction for 2 seconds. Taunt duration, damage, and radius increase with charge time.
+ Passive: After not taking damage for 12 seconds Galio gains a shield that absorbs {{ totalpassiveshield }} magic damage.First Cast: Galio starts to charge, gaining 20/25/30/35/40 Second Cast: Galio taunts nearby enemy champions for 0.5 to 1.5 seconds, deals 5/20/35/50/65 (+{{ f9 }} AP) to 15/60/105/150/195 (+{{ f11 }} AP) magic damage, and refreshes the damage reduction for 2 seconds. Taunt duration, damage, and radius increase with charge time.
E
− Galio lunges forward with a mighty blow, dealing {{ totaldamage }} magic damage to the first champion and knocking him into the air for 0.75 seconds. Enemies in the way take {{ pvedamage }} magic damage.Galio will stop upon hitting terrain with Justice Punch.
+ Galio lunges forward with a mighty blow, dealing {{ totaldamage }} magic damage to the first champion and knocking him into the air for 0.75 seconds. Enemies in the way take {{ pvedamage }} magic damage.Galio will stop upon hitting terrain with Justice Punch.
R
− Galio designates an allied champion's current position as his landing spot, granting all allied champions in the area Shield of Durand's magic damage shield for 5 seconds.When Galio lands, enemies in the area take {{ totaldamage }} magic damage and are knocked into the air for 0.75 seconds.
+ Galio designates an allied champion's current position as his landing spot, granting all allied champions in the area Shield of Durand's magic damage shield for 5 seconds.When Galio lands, enemies in the area take {{ totaldamage }} magic damage and are knocked into the air for 0.75 seconds.
Galio