7.5.2 → 7.6.1
| health | 577.8 | → | 550 | Toughness |
| health/lvl | 85 | → | 100 | Toughness |
| hp regen | 8.71 | → | 8 | Toughness |
| hp regen/lvl | 0.75 | → | 0.8 | Toughness |
| mana | 369 | → | 400 | Tempo |
| mana/lvl | 47 | → | 40 | Tempo |
| mp regen | 6 | → | 7 | Tempo |
| mp regen/lvl | 0.8 | → | 0.7 | Tempo |
| armor | 26.88 | → | 27 | Toughness |
| magic resist | 32.1 | → | 32 | Toughness |
| attack damage | 61.97 | → | 59 | Damage |
| attack damage/lvl | 3.375 | → | 3.5 | Damage |
| attack_range | 125 | → | 150 | Damage |
| attack speed | 0.613 | → | 0.625 | Damage |
| attack_speed.growth_percent | 1.2 | → | 1.5 | Damage |
Passive
− Galio gains Ability Power equal to 50% of his total Magic Resist.
+ <unknown>Every few seconds, Galio's next basic attack deals bonus magic damage in an area. Colossal Smash's cooldown is reduced when Galio hits champions with his spells.</unknown>
Q
− Galio fires a concussive blast from his eyes, slowing and dealing damage to enemies caught near the impact point.
+ Galio fires two windblasts that converge into a large tornado.
− Galio fires a concussive blast from his eyes. Enemies hit take 80/135/190/245/300 (+0.60 AP) magic damage and are slowed by 24/28/32/36/40% for 2.5 seconds.
+ Galio fires two windblasts that deal 60/95/130/165/200 (+0.60 AP) magic damage.(+{{ charabilitypower2*3 }} AP) plus 9% of enemies' maximum Health (max 150 vs. monsters) as magic damage over 1.5 seconds.
W
− Galio shields an ally Champion, increasing their Armor and Magic Resist, and restoring Galio's Health each time that Champion suffers damage.
+ Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt nearby enemies.
− Galio protects a friendly champion for 4 seconds, increasing their Armor and Magic Resist by 30/45/60/75/90.(+0.30 AP). Bulwark heals for 20% less for each consecutive hit.
+ Passive: After not taking damage for 12 seconds Galio gains a shield that absorbs {{ f3 }} HP magic damage.First Cast: Galio starts to charge, gaining 20/25/30/35/40 (+{{ f2 }} Armor)% Damage Reduction but slowing himself by 30%.Second Cast: Galio taunts nearby enemy champions for 0.5 to 1.5 seconds and refreshes the Damage Reduction for 2 seconds. Taunt duration and radius increase with charge time.Shield of Durand's charge cannot be interrupted by crowd control.
E
− Galio claps his wings, unleashing a gust of concussive wind that damages enemies and leaves a directional draft in its wake that increases ally Movement Speed.
+ Galio will briefly step back and charge, knocking up the first enemy champion he encounters.
− Galio unleashes a gust of concussive wind that deals 60/105/150/195/240 (+0.50 AP) magic damage to enemies in its path. A directional draft then remains for 5 seconds, increasing the Movement Speed of allies following it by 30/35/40/45/50%.
+ Galio lunges forward with a mighty blow, dealing 100/140/180/220/260 (+0.70 AP) magic damage to enemies and knocking them into the air for 0.75 seconds. Galio will stop upon hitting a champion or terrain.
R
− Galio assumes the form of a statue, taunting nearby enemies and storing concussive energy as they attack him. Galio then bursts from his statue shell, releasing the stored energy to damage surrounding foes.
+ Galio grants damage reduction to an ally. After a delay Galio smashes down on the ally's original location, knocking up nearby enemies.
− Galio channels for 2 seconds, taunting nearby foes and blocking 50% of incoming damage.(+0.60 AP) magic damage to surrounding enemies, plus an additional 10% damage for each attack he suffered while channeling, up to a max of 360/540/720 (+1.08 AP) damage (80% bonus damage).
+ Galio designates an allied champion's current position as his landing spot and grants 20/30/40 (+{{ f2 }} Armor)% damage reduction to that ally until he lands. (+0.70 AP) magic damage and are knocked into the air for 0.75 seconds (1.25 seconds in the center).
Galio