Gangplank

since 0.151.2 66 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.4.1now
table view
patchsimilarityshared dims
16.9.1 (now)100.0%59
15.4.198.5%49
15.13.198.5%49
16.1.198.5%49
16.2.198.5%49
14.21.198.3%49
15.1.198.3%49
14.13.198.1%49
14.11.197.9%49
14.10.197.5%49
13.20.193.5%47
14.3.193.5%49
11.1.193.3%21
13.18.192.2%29
13.19.192.2%29
10.23.192.2%21
10.24.192.2%21
13.14.192.2%27
12.14.191.8%25
12.16.191.8%25
13.10.191.6%27
13.3.191.5%25
13.11.191.5%25
12.10.191.2%25
12.13.191.2%25
8.23.190.6%21
9.5.190.6%21
9.22.190.6%21
9.24.190.6%21
9.24.290.6%21
10.11.190.6%21
7.22.190.3%21
5.14.190.1%21
5.15.190.1%21
5.16.190.1%21
5.17.190.1%21
5.18.190.1%21
5.21.189.8%21
6.2.189.8%21
6.4.189.8%21
6.9.189.8%21
6.17.189.5%21
7.3.189.5%21
7.21.189.5%21
11.18.187.5%25
12.1.187.5%25
12.7.187.5%25
4.20.187.3%21
11.8.187.0%25
11.16.187.0%25
11.17.187.0%25
8.1.185.8%21
8.4.185.8%21
4.5.482.0%21
4.9.182.0%21
4.13.182.0%21
4.15.182.0%21
4.18.182.0%21
0.151.281.4%21
0.152.5581.4%21
0.153.281.4%21
3.8.181.4%21
3.8.581.4%21
3.11.281.4%21
4.1.4181.4%21
4.2.181.4%21
4.2.581.4%21

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+5.3%-9.2%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%55
0.153.20.0%0.0%56
3.8.10.0%0.0%54
3.8.50.0%0.0%54
3.11.20.0%0.0%56
4.1.410.0%0.0%56
4.2.10.0%0.0%56
4.2.50.0%0.0%56
4.5.4+0.3%+0.3%56
4.9.10.0%+0.3%56
4.13.10.0%+0.3%56
4.15.10.0%+0.3%56
4.18.10.0%+0.3%54
4.20.1+2.3%+2.6%53
5.14.1-6.5%-3.9%43
5.15.10.0%-3.9%57
5.16.10.0%-3.9%57
5.17.1-0.6%-4.4%57
5.18.1-1.3%-5.8%57
5.21.1-0.1%-5.8%53
6.2.10.0%-5.8%51
6.4.10.0%-5.8%51
6.9.10.0%-5.8%51
6.17.1-0.9%-6.7%49
7.3.10.0%-6.7%47
7.21.10.0%-6.7%47
7.22.1+0.8%-5.9%47
8.1.1-2.1%-8.0%47
8.4.10.0%-8.0%47
8.23.1+2.1%-5.9%47
9.5.1+1.1%-4.8%47
9.22.10.0%-4.8%47
9.24.10.0%-4.8%47
9.24.20.0%-4.8%47
10.11.10.0%-4.8%47
10.23.1+0.7%-4.1%47
10.24.10.0%-4.1%35
11.1.1+0.7%-3.4%35
11.8.10.0%-3.4%35
11.16.10.0%-3.4%41
11.17.10.0%-3.4%41
11.18.1+0.3%-3.0%41
12.1.10.0%-3.0%39
12.7.10.0%-3.0%39
12.10.1+1.3%-1.7%39
12.13.10.0%-1.7%39
12.14.1-1.3%-3.1%37
12.16.10.0%-3.1%37
13.3.1-0.2%-3.3%37
13.10.10.0%-3.3%37
13.11.10.0%-3.3%37
13.14.10.0%-3.3%35
13.18.10.0%-3.3%35
13.19.10.0%-3.3%37
13.20.1-3.2%-6.4%33
14.3.1+3.9%-2.5%47
14.10.1+4.1%+1.5%49
14.11.1+0.3%+1.8%49
14.13.1+0.3%+2.1%49
14.21.1+0.1%+2.3%49
15.1.10.0%+2.3%49
15.4.1+0.2%+2.5%49
15.13.10.0%+2.5%49
16.1.1-0.4%+2.1%49
16.2.10.0%+2.1%49
16.9.1-1.7%+0.4%43

10.23.1 vs 10.24.1 — by dimension

Damage100%Toughness100%Control100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%7
Toughness100.0%8
Control100.0%8
Utility100.0%2
Tempo100.0%10

100.0% overall · 43 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

10.23.1 10.24.1

Q

damage.ad_ratio 1 - Damage
damage.base 20/45/70/95/120 - Damage
tooltip

− Fires a bullet that deals Silver Serpents. (Trade Silver Serpents at the shop to upgrade Cannon Barrage).

+ Gangplank fires a bullet dealing {{ shotdamage }} physical damage. If this kills the target, Gangplank gains an additional 3/4/5/6/7 Gold and 4/5/6/7/8 Silver Serpents. Gangplank can spend Silver Serpents in the shop to upgrade Cannon Barrage.

W

utility.heal 50/75/100/125/150 - Utility
utility.heal_ap_ratio 0.90 - Utility
tooltip

− Gangplank consumes a large quantity of citrus fruit, curing all disabling effects and healing him for 50/75/100/125/150 (+0.90 AP) + 15% of his missing Health.

+ Gangplank consumes a large amount of citrus fruit, removing all Disabling effects and restoring {{ basehealth }} plus 15% missing Health.

E

tooltip

− Places a powder keg that can be attacked by Gangplank or his enemies at a location for 25 seconds.If Gangplank destroys a keg, it explodes dealing the attack's damage as physical damage (ignores {{ e0 }}% Armor) to enemies and slowing them by 40/50/60/70/80% for 2 seconds. Champions take 80/105/130/155/180 bonus physical damage from the explosion.When a keg explodes, other kegs with overlapping blast zones chain explode (damage does not stack).Kegs health decays every {{ f5 }} seconds. (Decay rate increases at level 7 and 13)Keg explosions apply Parrrley's plunder effect.

+ Gangplank places a powder keg that can be attacked by Gangplank and enemy champions for 25 seconds. When an enemy destroys it, the keg is defused. When Gankplank destroys it, it explodes, Slowing by 40/50/60/70/80% for 2 seconds and dealing the Attack's damage, ignoring {{ e0 }}% Armor. Champions take an addtional 80/105/130/155/180 physical damage.Keg health decays every {{ f5 }} seconds. Keg explosions detonate other kegs with overlapping blast zones, but don't deal damage to the same target more than once. Keg explosions triggered by Parrrley will grant the bonus gold for targets killed.

R

damage.ap_ratio 0.10 - Damage
damage.base 40/70/100 - Damage
tooltip

− Signals Gangplank's ship to fire {{ f3 }} waves of cannonballs at an area over 8 seconds. Each wave deals 40/70/100 (+0.10 AP) magic damage and slows enemies by 30% for 0.5 seconds.Collect Silver Serpents with Parrrley to upgrade in the shop.

+ Gangplank signals his ship to fire {{ f3 }} waves of cannonballs anywhere on the map over 8 seconds. Each wave Slows by 30% for 0.5 seconds and deals {{ onewavedamage }} magic damage.This Ability can be upgraded in the shop via Parrrley.