15.10.1 → 15.11.1
W
− Garen passively increases his armor and magic resist by killing enemies. He may also activate this ability to give him a shield and tenacity for a brief moment followed by a lesser amount of damage reduction for a longer duration.
+ Garen passively increases his Armor and Magic Resist by killing enemies. He may also activate this ability to give him a shield and tenacity for a brief moment followed by a lesser amount of damage reduction for a longer duration.
− Passive: Killing units permanently grants 0.2 Armor Armor and 0.2 Magic Resist MR, up to a max of 30. At max stacks, Garen gains 0.1 Armor Armor Armor and 0.1 MR Magic Resist MR.Active: Garen steels his courage for 4 seconds, reducing incoming damage by 30%. He also gains 45/65/85/105/125 (+0.18 Max HP) Shield and 60% Tenacity for 0.75 seconds.{{ spellmodifierdescriptionappend }}
+ Passive: Garen has {{ resistsfortooltip }} bonus Armor and {{ resistsfortooltip }} bonus Magic Resist. Killing units permanently grants 0.2 resists, up to a max of 30.Active: Garen steels his courage for 4 seconds, reducing incoming damage by 21/25/29.00/33/37%. He also gains 45/65/85/105/125 (+0.18 Max HP) Shield and 60% Tenacity for 0.75 seconds.{{ spellmodifierdescriptionappend }}
E
− Garen rapidly spins his sword for 3 seconds, dealing 0/4/8/12/16 (+0.350/0.36/0.37/0.380/0.390 AD) physical damage {{ f1 }} times over the duration. The nearest enemy takes 0/4/8/12/16 physical damage per strike instead.Champions hit by 6 strikes lose 25% Armor Armor for 6 seconds.{{ spellmodifierdescriptionappend }}
+ Garen rapidly spins his sword for 3 seconds, dealing 0/4/8/12/16 (+0.34/0.36/0.380/0.4/0.420 AD) physical damage {{ f1 }} times over the duration. The nearest enemy takes 25% increased damage. Champions hit by 6 strikes lose 25% Armor Armor for 6 seconds.Recast: Garen ends this Ability early.{{ spellmodifierdescriptionappend }}
Garen