4.14.2 → 4.21.5
| armor | 19 | → | 23 | Toughness |
| attack damage | 45 | → | 48 | Damage |
| attack_speed.growth_percent | 0.5 | → | 6 | Damage |
| health | 430 | → | 540 | Toughness |
Q
− Gnars throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.
+ Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.
W
− Gnar's attacks and spells hype him up, dealing bonus damage and granting him movement speed.Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
+ Gnar's attacks and spells hype him up, dealing bonus damage and granting him Movement Speed.Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.
E
− Mini Gnar: Leaps to a location, gaining 20/30/40/50/60% Attack Speed for 3 seconds. If Gnar lands on a unit he will bounce off it, traveling further. Deals 20/60/100/140/180 (+{{ f1 }}) [6% of Gnar's Max Health] physical damage and slows briefly if the unit landed on was an enemy.Mega Gnar: Leaps to a location and deals 20/60/100/140/180 (+{{ f1 }}) [6% of Gnar's Max Health] physical damage to all nearby enemies on landing. Enemies Gnar lands directly on top of are slowed briefly.If Crunch is used to transform Gnar will still be able to bounce.
+ Mini Gnar: Leaps to a location, gaining 20/30/40/50/60% Attack Speed for 3 seconds. If Gnar lands on a unit he will bounce off it, traveling further. Deals 20/60/100/140/180 (+{{ f1 }}) [6% of Gnar's Max Health] physical damage and slows briefly if the unit landed on was an enemy.Mega Gnar: Leaps to a location and deals 20/60/100/140/180 (+{{ f1 }}) [6% of Gnar's Max Health] physical damage to all nearby enemies on landing. Enemies Gnar lands directly on top of are slowed briefly.If Crunch is used to transform, Gnar will still be able to bounce.
R
− Mini Gnar: Passive: Increases Hyper's Movement Speed bonus to 45/60/75%.Mega Gnar: Knocks all nearby enemies in the specified direction, dealing 200/300/400 (+0.20 AD) physical damage and slowing them by 45% for 1.25/1.5/1.75 seconds. Any enemy that hits a wall takes 150% damage and is stunned instead of slowed.
+ Mini Gnar: Passive: Increases Hyper's Movement Speed bonus to 45/60/75%.Mega Gnar: Knocks all nearby enemies in the specified direction, dealing 200/300/400 (+0.20 AD) (+0.50 AP) physical damage and slowing them by 45% for 1.25/1.5/1.75 seconds. Any enemy that hits a wall takes 150% damage and is stunned instead of slowed.
Gnar